What I meant by saying there were multiple games to consider, is that if you build a good relationship with another player, and they know how you react to certain situations, it makes you more likely to be understood and dealt with accordingly in other games.
Bowing out of a losing situation in one game honorably, makes it more likely that same player with a knife to your throat in another game, lifts the knife a bit. Thats just the nature of video games. After playing here for a while I know the cut throat players from the more mild players, I know the adventurous players from cautious players, and I know the players of great skill from the those who are starting out. Surely my victory here only helps propel me to assist you more vigorously in War at Sea Sail. If I built a good report with Ironduke who is in a critical spot in World without Water, that doesnt put us in any sort of alliance, but it means when I tell him, im not going to attack you, he believes me, because Ive been trustworthy. Even if it enrages someone, I try to stick to my word to the end, because surely current actions color future actions dont you think?
Theres alot of things to consider when youre a part of a community. Like repeatedly beating on "noobs" I think is pretty dishonorable, I like to try and find ways to help some newer players beat experienced players. I find that helps keep the players around.
Everyone is entitled to their own play style, mine is usually less revolvevant around trying to win, and more about picking interesting players and tactics. Im not ashamed to say that sometimes I go into an FFA game with a "target", and regardless of the situation, im trying to take down that target, through diplomacy, or direct action. It adds an element of fun to the game for me.
Im also all about trying to help out any newer players without actually doing any hand holding ( cause that doesnt help just makes em feel like noobs )