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Feature request regarding leader system

 
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Feature request regarding leader system - 4/7/2012 4:45:28 PM   
cgallop

 

Posts: 8
Joined: 4/7/2012
Status: offline
1) Could we get a way to filter the leader screen, e.g. show only fleet admirals, only intelligence agents, etc?

2) Could there be a way to influence the leader recruitment process, e.g. have some direct influence over which kind of leaders show up. For example if all your intelligence agents die running missions, it can take a long long time to get another one, we should be able to spend money or something to encourage it to happen sooner.

Thanks!
Post #: 1
RE: Feature request regarding leader system - 4/7/2012 9:10:28 PM   
Arcatus


Posts: 197
Joined: 1/2/2012
Status: offline
1) Agree! Especially during late game that screen gets crowded.
2) Currently it is possible to modify the race files, not sure if that is what you are after, but it might be something you can look into.

(in reply to cgallop)
Post #: 2
RE: Feature request regarding leader system - 4/8/2012 5:41:22 AM   
Kayoz


Posts: 1439
Joined: 12/20/2010
From: Timbuktu
Status: online
Not really the same issue, but related...

Research leaders reassignment list displays potential locations based chronologically. So if you have 50-odd research equipped stations, you have to go through the list in agonizing detail to find the place you WANT to put the guy.

Other lists come up alphabetically (eg: fleet admirals). This is the exception and should conform.

(in reply to cgallop)
Post #: 3
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