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War in the East v1.06.08 Public Beta

 
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War in the East v1.06.08 Public Beta - 4/5/2012 9:49:15 PM   
Andrew Loveridge


Posts: 583
Joined: 7/20/2009
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Hello all,

We have a new version of the next update. You can get a beta version in the Members Club. It has a few changes since 1.06.05, as listed below. It works with Don to the Danube, if you have that installed.

V1.06.08 – May 1, 2012

    Bug Fixes

      1. Fixed a crash bug that occurred when scrolling the screen to the south edge of the map.


V1.06.07 – April 28, 2012

    New Features and Rule Changes


      1. Improved the map redrawing routines which should speed up game play on slower systems.

    Bug Fixes

      1. Fixed a bug where all units with a new TOE available would upgrade immediately, instead of it being a 20% chance per turn. We think this bug was introduced at some point in the past three months but we’re not sure exactly when.
      2. Fixed a rare crash bug in the AI that could occur in a small map scenario when the lines were pushed to the edge of the map.
      3. Fixed a bug in the AI causing it to warp units into a pocket near Leningrad.
      4. Fixed a bug in the airborne drop loss function which was causing excessive losses to the airborne units.


    V1.06.06 – April 4, 2012

      Bug Fixes


        1. Made a change to the AI that eliminates some AI cheat moves out of positions in partial pockets that they should not be able to move out of. We still think there may be other unintended cheat moves remaining. If you see a situation that looks suspect and can provide a save just before the illegal move so we can repeat the move, please send it to 2by3@2by3games.com. We would like to eliminate all of these cheat moves but there are many different AI functions so this can only be done via saves. The fix just made was possible because we had a player save that allowed us to repeat the problem.

      Data and Scenario Changes

        Changes in Device, OB and Leader files

        1. The 42 Separate Tank Battalion (OB 241) now upgrades to the 43 Separate Tank Regiment (OB 243); a new 43 Separate Tank Battalion (OB 270) has been added for use by scenario designers. Note that the 42 Separate Tank Battalion upgrade skips over the 42 Separate Tank Regiment (OB 242) allowing separate tank battalions and tank regiments to both exist in late 1942.
        2. Revised the penetration of the American 75mm & 76mm guns (Devices 362, 363, 364 & 607). Increased the rate of fire of the following devices: 358, 362, 363, 364, 365, & 377.
        3. Corrected the name of von Both (194) from Hans-Kuno von Both to Kuno-Hans von Both.


    < Message edited by Erik Rutins -- 5/2/2012 5:12:13 AM >


    _____________________________

    Andrew Loveridge

    Production Assistant

Post #: 1
RE: War in the East v1.06.06 Public Beta - 4/5/2012 10:28:40 PM   
Schmart

 

Posts: 652
Joined: 9/13/2010
From: Canada
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quote:

ORIGINAL: Andrew Loveridge
1. The 42 Separate Tank Battalion (OB 241) now upgrades to the 43 Separate Tank Regiment (OB 243); a new 43 Separate Tank Battalion (OB 270) has been added for use by scenario designers. Note that the 42 Separate Tank Battalion upgrade skips over the 42 Separate Tank Regiment (OB 242) allowing separate tank battalions and tank regiments to both exist in late 1942.




Thank you for this.

(in reply to Andrew Loveridge)
Post #: 2
RE: War in the East v1.06.06 Public Beta - 4/7/2012 8:34:35 AM   
sillyflower


Posts: 1257
Joined: 8/4/2010
From: London
Status: offline

quote:

ORIGINAL: Schmart


quote:

ORIGINAL: Andrew Loveridge
1. The 42 Separate Tank Battalion (OB 241) now upgrades to the 43 Separate Tank Regiment (OB 243); a new 43 Separate Tank Battalion (OB 270) has been added for use by scenario designers. Note that the 42 Separate Tank Battalion upgrade skips over the 42 Separate Tank Regiment (OB 242) allowing separate tank battalions and tank regiments to both exist in late 1942.




Thank you for this.

quote:



Andrew Loveridge


Yup. It had been a game-breaker up till now

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Post #: 3
RE: War in the East v1.06.06 Public Beta - 4/7/2012 9:27:24 AM   
glvaca

 

Posts: 1109
Joined: 6/13/2006
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By the way, the chance of paying 0 AP when reassigning a unit which would cost no more than 1AP doesn't seem to work.
The last few turns, I've been reassigning a lot of units at 1AP and I never had to pay nothing.
I'm playing as Russian, am I missing something?

(in reply to sillyflower)
Post #: 4
RE: War in the East v1.06.06 Public Beta - 4/7/2012 5:56:53 PM   
Joel Billings


Posts: 21552
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
There is no chance of paying 0 AP. This was changed/fixed a couple of versions ago:

2. New Interface – When the auto assign button (or g hotkey) is used, a message will now appear if the Leader has made a successful leader role and reduced the AP expenditure. Per the item above, all transfers will now cost a minimum of 1 point.
5. Rule Correction (section 12.2) – The following sentence in the manual should be deleted as there is a minimum cost of 1 for any unit transfer: “A successful leader admin check that normally costs one point will reduce the admin cost of transferring that unit to zero.”




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(in reply to glvaca)
Post #: 5
RE: War in the East v1.06.06 Public Beta - 4/8/2012 1:22:29 AM   
glvaca

 

Posts: 1109
Joined: 6/13/2006
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ok, I could have sworn it was in the read me for the previous beta...
Thanks for the clarification.

(in reply to Joel Billings)
Post #: 6
RE: War in the East v1.06.07 Public Beta - 5/1/2012 3:44:41 AM   
Erik Rutins

 

Posts: 32946
Joined: 3/28/2000
From: Vermont, USA
Status: offline
The new 1.06.07 Public Beta is now available. Please see the first post in this thread for the updated change list.

Regards,

- Erik

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
Post #: 7
RE: War in the East v1.06.07 Public Beta - 5/2/2012 5:11:12 AM   
Erik Rutins

 

Posts: 32946
Joined: 3/28/2000
From: Vermont, USA
Status: offline
The new 1.06.08 Public Beta is now available. This fixes a serious bug with the 1.06.07 Public Beta. Please see the first post in this thread for the updated change list.

Regards,

- Erik

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 8
RE: War in the East v1.06.07 Public Beta - 5/10/2012 2:58:18 PM   
jamesm

 

Posts: 771
Joined: 8/28/2000
From: Cairns, Australia
Status: online
Playing as the Soviets and I am in December 1942 and I have all zones in the USSR as Blizzards with ice 10 and I am being very heavily attacked by the AI which is having a fair degree of success. This very unusual for the Axis AI blizzard zones.

(in reply to Erik Rutins)
Post #: 9
RE: War in the East v1.06.07 Public Beta - 5/10/2012 3:59:15 PM   
Tarhunnas


Posts: 3150
Joined: 1/27/2011
From: Hex X37, Y15
Status: offline
There are no blizzard effects in December 1942. There is no reason the AI shouldn't be successful.

(in reply to jamesm)
Post #: 10
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