I am currently playing DW, If i wasn't I wouldn't be here, hah.
Before my most recent foray into this awesome game though I was enjoying some Mount and Blade: Warband with Floris' Mod then Sword of Demaclese.
Before that I was on a Crusader Kings 2 kick until I realized how repetitive the game is. It adds character and, a 'reason to care' I guess, that I find lacking from most Paradox grand strategy titles, but after a game or two those characters just become nothing but numbers and the whole things is back to the same stale roots as Victoria or EU (entirely my opinion of course, I wish I liked those games).
Played some X3 for a while too, always fun, put that down until Rebirth comes out though, can't freaking wait
Every now and again I'll dip into Dwarf Fortress, or a game of League of Legends here and there.
Another game I feel like noting, in case you were looking for other things like DW, but not. Aurora is like a hyper realistic DW. I've tried getting into it a few times, but I swear you need a degree in physics just to design a functioning component of a ship, let alone a ship. The first time I played it I never even got out of the SOL system. The second time I tried it, it took me about two days of heavy play just to colonize another planet. That being said, if you're a smarter and more patient man than me you'll probably get a lot out of it.
You're very much blind when it comes to everything going on, but if you're able to figure out how to properly calibrate signal bandwidth with antenna length in order to achieve the proper range and resolution to even see what may or may not even be there chances are you'll just wonder where that pathetic fleet you spent 5 hours designing and another 5 building;
the one that experienced failures in multiple systems right out of the gate;
the one you had to mine a long period comet for years to build, before it left system, taking all your mining equipment with it...
but you sent them on their mission anyways.
They weren't destroyed, they weren't captured. All you ever saw from them was some preliminary scans of a few asteroids in this particular solar system, a curious heat signature just barely big enough to register on those medium range high rez infrared scanners you weren't even sure worked (but holy hell was it satisfying after about an hour designing them), then there was a curious nuclear detonation... then... nothing.
That's about where I left it, deciding to play something simple, like Dwarf Fortress.
< Message edited by Abraxis -- 4/19/2012 2:44:53 AM >