I tried to set SU as 1 in the editor (grand campaign) to see what would happend. The game works, but Su does not appers in the list of country at war with Germany (GB, France, Iraq, etc). Soviet units may enter in Poland, but no any fight is possible between german and soviet units. And all soviet units entered in Poland are considered as polish unit by the interface.
So, I assume that in the game, URSS MUST be coded as 6 in editor (with code 1, nothing works correct ; fight not allowed for soviet unit against german). I have to say that with a such system, no any what if? scenario may be created ; : it is impossible in the game, at this time, to create a what if with URSS at war in 1939 to intervene in favour of Poland (I know it's a little few "non historic", but the game should be allow that, I am affraid about this limitation, for other what if? alternate scenarios. In this case of limitation in alliances changes, perhaps would be better for modders and designers to work only "in the WW2" normal way, but not "out of this way" (alternate what if? scenarios).
Other question, please : the manual says that there are only 3 alliances. But in the editor, concerning the alliance parameter, GB is coded as 4, URSS as 6, Germany as 5, France as 1, etc
The only explanation I see is that : code = 4 is the "chief country" of allies (GB)
code= 6 is the "chief country of Comintern" (URSS)
code = 1 is for all members of allies alliance
code = 2 is for all members of axis alliance
Code = 5 is for chief country of Axis Alliance
Other question, please : what is "British union" (coded 2) = seen in editor as inactive country. Is it a special country for "collaboration with Germany" in case of german occupation in GB ? (2= code for member sof Axis alliance, I thikn, right ?)
In addition : I noticed that : in the (new)editor, the "edit relation" command does not work at all.
< Message edited by welk -- 3/31/2012 8:58:48 PM >