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screenshots impression - 3/30/2012 8:23:43 PM   
laszlozoltan

 

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Loved the good old fashioned wargame look by the counters I saw on earlier screenshots; now I see 3d battlefield representations and (gasp) comic caricatures...ok it was quaint in battlefield academy, but I really think it is high time we just get some good board wargames brought onto the pc than fancy graphic subroutines. And yes I have tried that adc horror. just my point of view
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RE: screenshots impression - 3/30/2012 8:44:58 PM   
vonRocko

 

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I believe it is optional, you can set it either way.

(in reply to laszlozoltan)
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RE: screenshots impression - 3/30/2012 9:49:52 PM   
Erik Rutins

 

Posts: 31235
Joined: 3/28/2000
From: Vermont, USA
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Laszlozoltan,

You can play it either way - it supports the boardgame with counters look and a top down map view as well as the 3D units look with a free camera. It's whatever you prefer.

Regards,

- Erik

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(in reply to vonRocko)
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RE: screenshots impression - 3/31/2012 12:50:47 AM   
laszlozoltan

 

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well that's great news ! I'm happy again. Thank you

(in reply to Erik Rutins)
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RE: screenshots impression - 3/31/2012 2:10:43 AM   
J P Falcon

 

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I trust that if we go 2D units and 2D map, that the counters are not obscured by the terrain as they are in the 3D map mode?

(in reply to laszlozoltan)
Post #: 5
RE: screenshots impression - 3/31/2012 8:08:49 PM   
Erik Rutins

 

Posts: 31235
Joined: 3/28/2000
From: Vermont, USA
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The counters are clearly visible. In addition, in any mode if you hover a mouse over the unit it is brought to the forefront so that it's in front of the terrain, which means you should never have a problem with terrain getting in the way of seeing what a unit is.

Regards,

- Erik

_____________________________

Erik Rutins
Director of Product Development and Business Relations


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to J P Falcon)
Post #: 6
RE: screenshots impression - 4/3/2012 12:23:59 PM   
wodin


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quote:

ORIGINAL: J P Falcon

I trust that if we go 2D units and 2D map, that the counters are not obscured by the terrain as they are in the 3D map mode?



I here it isn't actually a 2D map just the 3D map viewed from above.

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