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how far...?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Campaigns: The Blitzkrieg from Warsaw to Paris >> how far...? Page: [1]
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how far...? - 3/27/2012 8:14:22 PM   
jnpoint


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From: Holstebro, Denmark
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I'm new to this game, and can't find information about a few things.

Is there a simple way to get an visually overview of the following:

- how far artillery shoot? or which hexes artillery covers?
- how many hexes air support covers? or where fighters provide support against air attack?



Post #: 1
RE: how far...? - 3/28/2012 12:52:33 AM   
genehaynes

 

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I'm pretty sure all types of artillery have a range of two hexes.

Selecting a fighter unit and clicking on the "recon" button displays the hexes in range of fighter cover. You can set the % of readiness at which the fighter will attempt an intercept (INTC=%, located next to the picture). The closer to your fighter's base the greater the chance of intercept.

If I'm wrong on any of this hopefully someone will correct me.

(in reply to jnpoint)
Post #: 2
RE: how far...? - 3/28/2012 7:35:57 AM   
Harold251

 

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quote:

ORIGINAL: genehaynes
If I'm wrong on any of this hopefully someone will correct me.



gentleman

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RE: how far...? - 3/28/2012 8:40:01 AM   
jnpoint


Posts: 293
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From: Holstebro, Denmark
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So there isn't a colored overlay like the supply overlay, so I can see it all in a glance?! I have to click every single plane to see where I have air support, if I understand you correctly.

(in reply to Harold251)
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RE: how far...? - 3/28/2012 1:33:40 PM   
genehaynes

 

Posts: 131
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You are correct, there is no color overlay that displays "overall" fighter cover.

Now, I am by no means an expert at this game, but I find that, playing the Germans in Case White and Case Yellow, fighter cover is not that important because your opposition doesn't have a lot of air power. If you're not playing the Germans I think the best you can do is base your "meager" fighter forces close to any objectives you want them to protect, set the INCP value and hope for the best:) Haven't progressed to the other scenarios, so I can't comment on them. For example, Operation Sea Lion may be a different story.

I'd be interested to hear some opinions from the folks who are much more knowledgable about the game than I.

(in reply to jnpoint)
Post #: 5
RE: how far...? - 3/29/2012 4:45:02 AM   
rosseau

 

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Same question here.

And while we're at it...what do the small red and white boxes with a number inside them mean during the combat results display? thanks

< Message edited by rosseau -- 3/29/2012 4:46:36 AM >

(in reply to genehaynes)
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RE: how far...? - 3/29/2012 9:02:02 AM   
jnpoint


Posts: 293
Joined: 8/9/2007
From: Holstebro, Denmark
Status: offline

quote:

ORIGINAL: rosseau

Same question here.

And while we're at it...what do the small red and white boxes with a number inside them mean during the combat results display? thanks


the red boxes mean dead. The white..??

(in reply to rosseau)
Post #: 7
RE: how far...? - 3/29/2012 10:00:09 AM   
Keunert


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Joined: 9/9/2010
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white means retreated, this shows the amount of units that had to give up their positions. in other words the white units indicate how much entrenchment was lost.

(in reply to jnpoint)
Post #: 8
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