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RE: Modding clarifications for Doo and specialists

 
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RE: Modding clarifications for Doo and specialists - 4/13/2012 11:04:32 PM   
welk

 

Posts: 468
Joined: 9/17/2006
From: France
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Ok, thanks a lot.

And that, please ?

CitySiege]
BaseValue = 0.2
OddsWeight = 1
CommanderInfluenceForEachSkillPoint = 1
CitySupplyModifier = 2
AirSuperiorityWeight = 0.4
MaxAirSuperiorityOdds = 4
MaxOdds = 10


It concerns the siege of cities, yes, but please, what is the exact signification of each line (impossible to modify that if not precision, I suppose all these parameters apply in a math formule, right ?)

(in reply to doomtrader)
Post #: 31
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