Matrix Games Forums

Come and see us during the Spieltagen in Essen!New Screenshots for Pike & ShotDeal of the Week Command: Modern Air/Naval Operations WOTYCommand: Modern Air/Naval Operations WOTY is now available!Frontline : The Longest Day Announced and in Beta!Command gets Wargame of the Year EditionDeal of the Week: Pandora SeriesPandora: Eclipse of Nashira is now availableDistant Worlds Gets another updateHell is Approaching
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

AI Behavior

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> AI Behavior Page: [1]
Login
Message << Older Topic   Newer Topic >>
AI Behavior - 3/26/2012 9:49:20 AM   
AFV


Posts: 371
Joined: 12/24/2011
From: Dallas, Texas
Status: offline
I am playing my first GC as Soviet using 1.06, non-random weather. I am doing well against the AI (challenging 100-110), which is to be expected. I come to turn 24, which means one more (German) turn of snow before blizzard, and find that the German has retreated in a couple of places (see below for one of those places).
I would expect this against a human, getting ready for blizzard, but I did not expect it against the AI. I don't know if previous versions of the AI would do this- but I am impressed.




Attachment (1)

< Message edited by AFV -- 3/26/2012 9:50:31 AM >
Post #: 1
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> AI Behavior Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.070