Ormand
Posts: 73
Joined: 2/17/2009 Status: offline
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After thinking about it, I see the point regarding a "no-fly" zone. It is meant to model bad weather, not so much the mud really, but that the heavy rain, and planes being socked in. I agree, mud effects as well on airfields. It just irked me some the first time that a plane couldn't take off from clear, and attack a unit in mud. I mean, the trucks are stuck in the mud, and the planes are in the air. But, for there to be mud, there has to be rain, and after all, all-weather capability hadn't been invented yet. Yes, Kraftwerk is correct, most air fields were really fields (look at film from the Battle of Britain). Oddly, airfields were probably more prominent in the pacific theater because they had to be carved out of the jungle. But, I am more or less OK with airfields, etc. Maybe instead of a blanket approach to banning all air operations during mud, etc., one could make an event that places rain in various hexes. This could be done, but would also need some extra terrains. This way, you could also have rain during summer as well. It wouldn't be that hard to do, and would add some flavor.
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