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Unit data

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All Forums >> [Current Games From Matrix.] >> [Discontinued Games] >> Command Ops Series >> Tech Support >> Unit data Page: [1]
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Unit data - 3/22/2012 3:19:33 PM   

Posts: 122
Joined: 6/7/2007
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On the Unit Data window there are some items over on the right hand side under the Icons, A.per, A.Arm & Arm.What are these for & how are they calculated ?

Post #: 1
RE: Unit data - 3/22/2012 4:50:11 PM   


Posts: 1819
Joined: 11/1/2008
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Anti-personnel, Anti-Armour, Armour values.

They are mostly informational - reflecting how many cooperative targets could be killed in ideal circumstances.
These values have some bearing on suppression results and morale/avoidance, but particularly for the combination of Armour and Anti-armour it will frequently be very misleading - A Tiger II is unlikely to be severely inconvenienced by a very large number of MkVIB light tanks, except it might need to resupply ammunition and/or fuel before it 'wins', but the small potential A-Arm and Arm values of the MkVIBs will give them an aggregated unit value which might be much higher than a handful of heavy tanks.

The other place they come into play is the exit objective - where bombard, Apers, Arm are used as exit threshold tests.

(in reply to Merv0728)
Post #: 2
RE: Unit data - 3/24/2012 9:52:57 AM   

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Joined: 6/7/2007
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Thanks Lieste for the info.


(in reply to Lieste)
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