Matrix Games Forums

Deal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold Ask Buzz Aldrin!Pike & Shot gets Release Date and Twitch Session!Deal of the Week Espana 1936
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Unit data

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command Ops Series >> Tech Support >> Unit data Page: [1]
Login
Message << Older Topic   Newer Topic >>
Unit data - 3/22/2012 3:19:33 PM   
Merv0728


Posts: 122
Joined: 6/7/2007
Status: offline
On the Unit Data window there are some items over on the right hand side under the Icons, A.per, A.Arm & Arm.What are these for & how are they calculated ?

Alan
Post #: 1
RE: Unit data - 3/22/2012 4:50:11 PM   
Lieste

 

Posts: 1815
Joined: 11/1/2008
Status: offline
Anti-personnel, Anti-Armour, Armour values.

They are mostly informational - reflecting how many cooperative targets could be killed in ideal circumstances.
These values have some bearing on suppression results and morale/avoidance, but particularly for the combination of Armour and Anti-armour it will frequently be very misleading - A Tiger II is unlikely to be severely inconvenienced by a very large number of MkVIB light tanks, except it might need to resupply ammunition and/or fuel before it 'wins', but the small potential A-Arm and Arm values of the MkVIBs will give them an aggregated unit value which might be much higher than a handful of heavy tanks.

The other place they come into play is the exit objective - where bombard, Apers, Arm are used as exit threshold tests.

(in reply to Merv0728)
Post #: 2
RE: Unit data - 3/24/2012 9:52:57 AM   
Merv0728


Posts: 122
Joined: 6/7/2007
Status: offline
Thanks Lieste for the info.

Regards
Alan

(in reply to Lieste)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command Ops Series >> Tech Support >> Unit data Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.055