Matrix Games Forums

Battle Academy 2: Eastern Front - End of Early Access Space Program Manager unveils its multiplayer modes Another update for Commander: The Great War!Distant Worlds: Universe gets a new updateDeal of the Week: Eagle Day to Bombing the Reich Advanced Tactics Gold is coming to SteamMatrix Games now speaks German!A little bit of history with To End All WarsBattle Academy 2 gets a release date!Reinforcements on the Frontline!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

1 Million Man attack!!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> 1 Million Man attack!! Page: [1]
Login
Message << Older Topic   Newer Topic >>
1 Million Man attack!! - 3/19/2012 12:35:42 PM   
sajer

 

Posts: 61
Joined: 7/4/2011
Status: offline


Let me set the scene for you.

It is the second week in January 1943. (I) The Germans still hold the city of Orel. Ther are lots of guards units around me. But I have been able to hold them off with a lot of recon and shuffling units to and from hotspots and exposed position (those that can be attacked from three sides e.g.).

40 miles north of Orel sits a Jager Division in the 4th Army (decent morale) - a bit more than 10,000 troops. With a fortification unit anf a fort level of 3. On the Soviet side sits a Gurads Infantry Division and a Guards Tanks Corps. The attack heppens. I look up and see my Jager Division with a decent 300 defence factor and of course the fort of 3. I look at the Soviet and see 1,169,000 Men 22,000 art and 5,000 tanks. I am frozen into immobility, my fingers won't work to take a screenshot. The offensive factor is 968 (which should me much more). The result if just a retreat of the Jager Division of one hex, no routing, no shattering etc..

I am patched up to the latest version.

Anyone see this before? I was flabbergasted!
Post #: 1
RE: 1 Million Man attack!! - 3/19/2012 12:56:18 PM   
76mm


Posts: 2092
Joined: 5/2/2004
From: Moscow
Status: offline
That sounds incredible alright...you know that you can get the battle results screen back up by clicking on the battle icon after hitting F11, right? Would be great to see a screenie, I have never seen so many men, guns, or tanks in a battle before, not even close! Looks like everything was multiplied by 10!

< Message edited by 76mm -- 3/19/2012 12:58:16 PM >

(in reply to sajer)
Post #: 2
RE: 1 Million Man attack!! - 3/19/2012 6:32:45 PM   
Farfarer

 

Posts: 669
Joined: 7/21/2004
Status: offline
Wow. Biggest I've seen is just over 300,000 and that took 9 Guards Rifle Corps, 27 SU's, the Army-donated SU's and 6 Arty Divs. Perhaps there is FOW in the battle results too?

(in reply to 76mm)
Post #: 3
RE: 1 Million Man attack!! - 3/19/2012 7:18:03 PM   
henri51


Posts: 1085
Joined: 1/16/2009
Status: offline
This must bwe due to the same guy who was in the US Army and was reporting Tiger tanks when he saw a PzII...

Henri

(in reply to Farfarer)
Post #: 4
RE: 1 Million Man attack!! - 3/19/2012 10:24:51 PM   
Baron von Beer

 

Posts: 232
Joined: 9/18/2003
Status: offline
General McClellan lives! That's not 3 soldiers, a tree, 6 bushes and their shadows, that's a reinforced platoon.

< Message edited by Baron von Beer -- 3/19/2012 10:26:54 PM >

(in reply to henri51)
Post #: 5
RE: 1 Million Man attack!! - 3/20/2012 3:13:30 AM   
AFV


Posts: 371
Joined: 12/24/2011
From: Dallas, Texas
Status: offline
I'm just curious, exactly how many beers did you have that night?
:)

(in reply to Baron von Beer)
Post #: 6
RE: 1 Million Man attack!! - 3/20/2012 9:52:14 AM   
sajer

 

Posts: 61
Joined: 7/4/2011
Status: offline

he...he... actually no beers - it was early morning. no smoking either.

Round 2 happened - a 500,000 man attack from a single hex. Not the same hex either.

This game has featured three beta downloads and the latest official patch. But I'm thinking that should not matter.

If this keeps up two single units can roll up Army Groups A & B all alone!

(in reply to AFV)
Post #: 7
RE: 1 Million Man attack!! - 3/20/2012 10:09:18 AM   
BigAnorak


Posts: 4673
Joined: 7/10/2006
From: The Duchy of Cornwall, nr England
Status: offline
During testing, these sorts of numbers were usually an indication of corrupt data making a number go negative. There was also an issue with decimal points getting moved, but as far as I know, no repeatable save could be provided, so the bug was never eradicated.

If this has repeated, I think Pavel would be very interested in receiving the before and after saves.

(in reply to sajer)
Post #: 8
RE: 1 Million Man attack!! - 3/23/2012 6:41:13 PM   
ComradeP

 

Posts: 7166
Joined: 9/17/2009
Status: offline
If it's in a vs. AI game, it could be due to the issue that the AI somehow created enormous units, way above their TOE, that was fixed a while ago. It might be that the AI still had some of those units around.

_____________________________

SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer

(in reply to BigAnorak)
Post #: 9
RE: 1 Million Man attack!! - 3/23/2012 6:55:40 PM   
elmo3

 

Posts: 4871
Joined: 1/22/2002
Status: offline
Do you have any saves you can attach sajer?

_____________________________

We don't stop playing games because we grow old, we grow old because we stop playing games - Anon.

WitE Alpha/Beta Tester

(in reply to ComradeP)
Post #: 10
RE: 1 Million Man attack!! - 3/25/2012 11:03:45 AM   
sajer

 

Posts: 61
Joined: 7/4/2011
Status: offline
Sorry Elmo3,

I do not. I started a new game with the official patch. I have seen some wierd things there as well. Hugely inflated CV's of Russian troops (especially) arty units. If this happens again I will get you a save.

I am playing the Germans (Human) vs the Soviet Union (AI) - with full fog of War settings on.

I have to say though, that the AI seems to have improved immensely. Twice I thought I had him in fairly tight pockets around Smolensk on turn 4 and again on 5 - but he managed to break through someway. As someone who was used to playing a dumbed down AI - I dread to think what will happen in the Winter!!

< Message edited by sajer -- 3/25/2012 11:05:21 AM >

(in reply to elmo3)
Post #: 11
RE: 1 Million Man attack!! - 3/25/2012 11:56:36 AM   
ComradeP

 

Posts: 7166
Joined: 9/17/2009
Status: offline
The artillery CV's are because the CV's you see at the start are those for the current detection level. It also confuses me from time to time, because initial CV's can be very inaccurate.

If you're playing against the AI, the issue could have been due to the aforementioned bug of the AI creating enormous units.

_____________________________

SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer

(in reply to sajer)
Post #: 12
RE: 1 Million Man attack!! - 3/25/2012 1:00:46 PM   
Marquo


Posts: 1344
Joined: 9/26/2000
Status: offline
You wrote that the AI is escaping from pockets? This could be the feared teletransportation bug. It may be a good idea to play with autosave on and post any truly aberrant escapades.

Marquo

(in reply to ComradeP)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> 1 Million Man attack!! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.088