From: The Netherlands
OK, so I started the 6th scenario and am looking at a huge map of the Pacific area.
It is realy overwhelming. What and where to begin with??
I decided to run it for a couple of days and in the meantime make an analysis of lots of things.
I remember from history that Japan had very little amounts of commodities, such as Res(ources) and Oil.
A second matter was the fact that in WitP China was a nuisance to me?
First things on the to-do-list:
Divide the area around Japan in 3 regions:
- Occupied China.
First task is making overviews of these regions to have an insight in what these regions can produce and their needs.
I am used to use Excel for this task. It is however quite a job to enter all those difficult names.
The AE-attach-1 is such a document that I allways have open and can easily be expanded for several tasks.
In tab Area-1 you see an overview of the region in that area.
Here you see that:
- Res: We are short of resources of 9700. The real problem is however Japan with it's lots of HI. The other 2 region have a surplus
so we can transport that to Japan.
- Oil: Every region is short of Oil. Per day the area lacks allmost 8K of oil ONLY for production.
- Supplies seems for the moment not a problem.
- Fuel is, except Manchuko, also a problem. This fuel-amount is again ONLY for production.
The real Fuel consumption is to found in the fleet.
From the manual you may conclude that EVERY ship, the moment it is part of a TF, is supposed to to sail at cruise-speed.
Again an overview of the fuel-need in tab Fleet A. (destroyers, cruisers, battleships and carriers).
Here you can see that only this part of the fleet (if in TF) is consuming >10K fuel/day.
The rest of the fleet (AP, AK, support) is still under investigation. Due to the numbers I expect also here a huge amount
of fuel-need which is NOT produced.
Conclusion: We have to be extremely carefull on how we spend our Oil.
Action: All TF's without a task go home and dismantle.
All conquest-actions like Philippines, Miri and Malaya go on. Only Miri will mean some relief in the Oil-problem.
On 15 dec you see already lots of Chineese units appearing on the map.
Is this going to be a problem? In tab MapChina I try to get a better insight. The AE-map is of course the first means to
get that insight, but in my experience it is not enough. Clicking on a hex gives you lots of info and clicking on this info
gives even more detailed info. The problem, at least for me, is that after clicking some hexes you tend to forget the info-
content of the first one. So that is the reason of these map-tabs.
Anyhow, on these maps you see a lot of orange. The numbers in the orange field have the following meaning:
3 ? means: 3 units of unknown strength.
33/120 means 33000 man with 120 guns.
The green field numbers mean: 267/40 is Available AV=267 and needed garrison is 40.
I started in China with the idea of encircling the enemy, weaken them with bombardments, and finish him.
I am in the proces now of freeing strong divisions and sending back NCPC and RGC units.
The latter can be used for garrison and training purposes.
I don't know what will happen if I succeed in occupying China. If I keep a garrison as needed everywhere, will there still
come new Chineese units in the game???
Edit: For some reason I can't attach a .zip file!! Can anybody help?