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Fighter intercept problem !

 
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Fighter intercept problem ! - 3/7/2012 7:44:45 AM   
copojax

 

Posts: 3
Joined: 11/7/2007
Status: offline
Good morning,

I have a problem:
when facing strong divebomber opposition I build a strong fighter force, but my opponent simply attacks first with 1 suicide divebomber (that gets all the CAP) and then goes on undisturbed with his main bomber force.
Is it there a way to prevent this? am I doing something wrong?

Thank you!

Post #: 1
RE: Fighter intercept problem ! - 3/7/2012 8:55:05 AM   
Josh

 

Posts: 2255
Joined: 5/9/2000
From: Leeuwarden, Netherlands
Status: offline
I don't know, but I find it very gamey and unsportive to use it as a exploit. There should be a houserule against that.
Anyways, for me Flak is the real plane killer, *especially* at higher lvl's because they get a larger range. 10 Flak in an unit, give it some way of transport, and place them behind your endangered areas. Bingo! Besides Flak is cheaper to build and cheaper to maintain.

(in reply to copojax)
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RE: Fighter intercept problem ! - 3/10/2012 6:46:42 PM   
Madlok


Posts: 194
Joined: 9/13/2008
From: Upper Silesia, Poland
Status: offline
Split your fighters into smaller formations. 

< Message edited by Madlok -- 3/10/2012 6:47:28 PM >

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RE: Fighter intercept problem ! - 3/22/2012 7:09:53 AM   
lion_of_judah


Posts: 1239
Joined: 1/8/2007
Status: offline
i ususally have air units of 14 planes each with three of these at an airbase and it seems to work for me, or rather most of the time.

(in reply to Madlok)
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RE: Fighter intercept problem ! - 8/1/2012 9:02:50 AM   
lion_of_judah


Posts: 1239
Joined: 1/8/2007
Status: offline
what is the best way to conduct air superioty? i do recon missions into enemy territory to have aircraft fight it out, but there has got to be a better way to do this.....anyone have some suggestions!

< Message edited by lion_of_judah -- 8/1/2012 9:03:44 AM >

(in reply to lion_of_judah)
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