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Map editor images

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All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Map editor images Page: [1]
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Map editor images - 3/7/2012 2:19:15 AM   


Posts: 2
Joined: 6/18/2010
Status: offline
Is there anyway to use map images (i.e. buildings, terrain, city and village, etc.) from West front in East Front and vice-versa? It would be cool to "mix it up" while building self made map's if possible. Does anyone know how to manipulate the game editor in order to do so? Appreciate the input. Thanks!
Post #: 1
RE: Map editor images - 3/7/2012 2:41:57 AM   

Posts: 12895
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
Open your East Front folder and find Terrain3D.bmp and open it with Windows Paint. You will see the view level 1 cites. This is where the game gets the image from. You could swap copies of the WF bmp but there is no way to easily do it on the fly or randomly.


Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

(in reply to tclough)
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All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Map editor images Page: [1]
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