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RE: [A.A.R.] 24 June, 1941: the struggle begins

 
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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/5/2012 1:21:38 PM   
Joram

 

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Good job Angelo, looks great.

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/5/2012 11:20:29 PM   
general_solomon

 

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thank you very much for this preview. I may have missed this but how large is a hex? the 3d terran really brings out the game.

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/6/2012 10:23:10 AM   
wodin


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@Mr Geek, OK your on;)

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/6/2012 2:00:09 PM   
Blind Sniper


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Thank you very much for the AAR, very interesting

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/6/2012 3:45:32 PM   
mi1291

 

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quote:

ORIGINAL: general_solomon

thank you very much for this preview. I may have missed this but how large is a hex? the 3d terran really brings out the game.


Since the video game uses the same game scale of the boardgame, I can "copy and paste" the boargame's rules of play:

quote:

The battle is played on a map consisting of hexes representing 40-50 meters of ground.


Furthermore, the last picture of the AAR (showing aftermath) is the only one taken using 2D view.





< Message edited by mi1291 -- 3/6/2012 3:46:19 PM >


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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/6/2012 6:31:39 PM   
general_solomon

 

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awesome thanks. where can I pre-order? also, how much data will be available for each squad. does the system account for each man and their disposition?

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/6/2012 8:10:58 PM   
mi1291

 

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quote:

ORIGINAL: general_solomon

awesome thanks. where can I pre-order? also, how much data will be available for each squad. does the system account for each man and their disposition?


Every unit have a "front Side" and a "flank side".

Infantry squad has a facing too. Obviously if you fire at an infantry units on the flank side you gain a little bonus if you compare the one you gain attacking an at-gun or a tank on the flank side.

This is the complete list of stats of an infantry unit:

Action Points Cost to Fire
Action Points Cost to Move
Firepower against Soft Targets
Firepower against Armored Targets
Range of fire
Flank Defense Rating
Front Defense Rating




< Message edited by mi1291 -- 3/6/2012 8:11:36 PM >


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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/7/2012 8:45:44 AM   
PirateJock


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Great write up Angelo - thanks

How do you reckon the AI handles the game ... as sneaky/unpredictable as your opponent in this AAR?

Cheers

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/10/2012 1:00:10 AM   
general_solomon

 

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can we get a video AAR next?

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/10/2012 1:24:59 AM   
Erik Rutins

 

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I'm going to be working on a video AAR from the current beta version this weekend.

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Post #: 40
RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/10/2012 4:02:37 AM   
general_solomon

 

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all i have to say is :

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/17/2012 1:26:13 PM   
KEYSTONE07950

 

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quote:

ORIGINAL: Erik Rutins

I'm going to be working on a video AAR from the current beta version this weekend.


Erik:
Are we going to get the video AAR this weekend?

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Post #: 42
RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/18/2012 4:55:22 PM   
general_solomon

 

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weekend is gone and no video aar. I was really looking forward to it.

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RE: [A.A.R.] 24 June, 1941: the struggle begins - 3/19/2012 5:03:54 PM   
Josh

 

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Bump.
Erik must've been busy. Am looking forward to it though.

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