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Assault At has no impact

 
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Assault At has no impact - 3/1/2012 11:40:19 AM   
Mingan

 

Posts: 28
Joined: 3/1/2012
Status: offline
Hi,

I've been playing the demo for some time and I'm having problems with the assault at -setting. For example, I set attack mission to start at 8:00 and assault at 10:00. My troops will rest until 8:00 like they should, then they organize and start assaulting right away at 8:30, even though that's not what I ordered, and they even slipped the assault time. Is this a bug?
Post #: 1
RE: Assault At has no impact - 3/1/2012 11:33:37 PM   
Arjuna


Posts: 17779
Joined: 3/31/2003
From: Canberra, Australia
Status: online
Please send me a save taken from before your order or preferable just after you gave the order but before it started processing ( ie if you had paused the game to give your order ). Failing that, as soon after you gave the order as possible. Send to "support[at]panthergames[dot]com".

_____________________________

Dave "Arjuna" O'Connor
www.panthergames.com

(in reply to Mingan)
Post #: 2
RE: Assault At has no impact - 3/2/2012 6:06:57 AM   
Mingan

 

Posts: 28
Joined: 3/1/2012
Status: offline
I would if I could. I can't save in the demo.

EDIT: Tried again, no matter what I do I can't coordinate my attacks because my forces ignore me and my "assault at"-commands. I might buy this game but if it is this buggy then no thanks.

< Message edited by Mingan -- 3/2/2012 12:36:41 PM >

(in reply to Arjuna)
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RE: Assault At has no impact - 3/2/2012 7:06:18 PM   
Mingan

 

Posts: 28
Joined: 3/1/2012
Status: offline
Even more strange things happening (has actually happened many times). I told 35 tank batallion to attack Lommersweiler using shortest route. Doesn't seem very short to me - I guess they want to reorg on the wrong side of the river.


(in reply to Mingan)
Post #: 4
RE: Assault At has no impact - 3/2/2012 8:14:10 PM   
tukker

 

Posts: 582
Joined: 3/4/2004
From: Amsterdam, the Netherlands
Status: offline
It's not as strange as it looks: you've ordered the battalion to assault across a river. The only spot at which the river can be crossed is the Steinebruck bridge. I can't tell exactly from the screenshot, but the footprint of your FUP is probably also partly across the river, so it's not so strange that the units cross the river first and then seem to move backwards to the FUP.
In this case, it's better to have your units cross the river first (use a waypoint at the bridge), then have them form up on the far side and assault Lommersweiler.

Pieter

(in reply to Mingan)
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