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Can someone tell me whats wrong with the Biase.txt ?

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Design and Modding >> Can someone tell me whats wrong with the Biase.txt ? Page: [1]
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Can someone tell me whats wrong with the Biase.txt ? - 2/29/2012 5:49:28 AM   
yegorhinh

 

Posts: 6
Joined: 11/11/2011
Status: offline

Never mind i solded it.. please delete...

'Distant Worlds Racial Biases - version 1.5.0.0

'determines natural bias of each race towards other races
'this bias can be either positive or negative
'maximum value is 50, minimum value is -50
'each row determines the natural bias feelings of the race named at left to all races
' each bias value (column) in the row is how the named race feels towards the race matching the index number for the column
' e.g. Ketarov has natural +10 bias towards other Ketarovs (race index 0), +10 bias towards Atuuk (race index 1), 0 bias towards Gizurean (race index 2), etc

'#, Name, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25

0, Ketarov, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 5, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0
1, Atuuk, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 5, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0
2, Gizurean, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, 0, 0, 0, 0
3, Dhayut, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, 0, 0, 0, 0
4, Human, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0, 0, 0, 0, 0
5, Quameno, 0, 0,-10,-10, 0, 10, 0, 10, 0, 0, 0, 0, 10,-10, 0, 0, 0,-10, 0, 0,-10, 0, 0, 0, 0, 0
6, Mortalen, 0, 0, 5, 5, 0, 5, 10, 5, 10, 10, 0, 0, 5, 5, 10, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0
7, Ackdarian, 0, 0,-10,-10, 0, 10, 0, 10, 0, 0, 0, 0, 10,-10, 0, 0, 0,-10, 0, 0,-10, 0, 0, 0, 0, 0
8, Haakonish, 0, 0, 5, 5, 0, 5, 10, 5, 10, 10, 0, 0, 5, 5, 10, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0
9, Naxxilian, 0, 0, 5, 5, 0, 5, 10, 5, 10, 10, 0, 0, 5, 5, 10, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0
10, Zenox, 0, 0,-15,-10, 0, 0, 0, 0, 0, 0, 10, 10, 0,-15, 0, 10, 0,-15, 0, 0,-15, 0, 0, 0, 0, 0
11, Teekan, 0, 0,-10,-10, 0, 0, 0, 0, 0, 0, 10, 10, 0,-10, 0, 10, 0,-10, 0, 0,-10, 0, 0, 0, 0, 0
12, Wekkarus, 0, 0,-10,-10, 0, 10, 0, 10, 0, 0, 0, 0, 10,-10, 0, 0, 0,-10, 0, 0,-10, 0, 0, 0, 0, 0
13, Boskara, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, 0, 0,-15,-15
14, Shandar, 0, 0, 5, 5, 0, 5, 10, 5, 10, 10, 0, 0, 5, 5, 10, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0
15, Ugnari, 0, 0,-10,-10, 0, 0, 0, 0, 0, 0, 10, 10, 0,-10, 0, 10, 0,-10, 0, 0,-10, 0, 0, 0, 0, 0
16, Kiadian, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0, 0, 0, 0, 0
17, Sluken, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, 0, 0, 0, 0
18, Securan, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0, 0, 0, 0, 0
19, Ikkuro, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 5, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0
20, Shakturi, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, 0, 0, 0, 0
21, Mechanoid, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0, 0, 0, 0, 0
22, Cylon, 0, 0, 0, 0,-25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 5, 0, 0
23, Guardians, 0, 0, 0, 0,-30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 5, 10, 0, 0
24, Earthlings, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0,-30,-30, 0, 0
25, Tauri, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0,-30,-30, 0, 0
26, Gauld, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, 0, 0,-15,-15







------------------------------

It wont load my MOD says canr read line 39... but i dont see any problems...




see the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ApplicationException: Error at line 39 reading file C:\Matrix Games\Distant Worlds\Customization\Yegor Mod\biases.txt
at DistantWorlds.Types.Galaxy.LoadRaceBiases(String applicationStartupPath, String customizationSetName, RaceList races)
at DistantWorlds.Types.Galaxy.LoadRaces(String applicationStartupPath, String customizationSetName)
at DistantWorlds.Main.nRAvjNvCjicAeMU5Tfk(Object , Object )
at DistantWorlds.Main.nWPfOiu09(String , String )
at DistantWorlds.Start.HigALF10K(String , Boolean , Boolean )
at DistantWorlds.Start.0vjARosqjU(Object , EventArgs )
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at DistantWorlds.Controls.GlassButton.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at DistantWorlds.Controls.GlassButton.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DistantWorlds
Assembly Version: 1.7.0.7
Win32 Version: 1.7.0.7
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5453 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
DistantWorlds.Controls
Assembly Version: 1.7.0.7
Win32 Version: 1.7.0.7
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
DistantWorlds.Types
Assembly Version: 1.7.0.7
Win32 Version: 1.7.0.7
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
WindowsBase
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5011 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
Microsoft.DirectX.DirectSound
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Matrix%20Games/Distant%20Worlds/Interop.WMPLib.DLL
----------------------------------------
System.Deployment
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Deployment/2.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
PresentationCore
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5011 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_32/PresentationCore/3.0.0.0__31bf3856ad364e35/PresentationCore.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




< Message edited by yegorhinh -- 2/29/2012 6:17:56 AM >
Post #: 1
RE: Can someone tell me whats wrong with the Biase.txt ? - 3/4/2012 7:28:12 AM   
Noble713


Posts: 46
Joined: 1/11/2011
From: United States
Status: offline
Can you explain how you fixed the problem? I'm getting the same issue with my file.

(in reply to yegorhinh)
Post #: 2
RE: Can someone tell me whats wrong with the Biase.txt ? - 3/25/2012 5:21:35 PM   
code99

 

Posts: 33
Joined: 3/2/2010
Status: offline
I would like to know this aswell. I'm having a similar issue after adding a new race. I've looked through all the file over and over again but haven't found the issue ...

Altho my error makes reference to line 12 in biases.

Biases.txt
'Distant Worlds Racial Biases - version 1.5.0.0

'determines natural bias of each race towards other races
'this bias can be either positive or negative
'maximum value is 50, minimum value is -50
'each row determines the natural bias feelings of the race named at left to all races
' each bias value (column) in the row is how the named race feels towards the race matching the index number for the column
' e.g. Ketarov has natural +10 bias towards other Ketarovs (race index 0), +10 bias towards Atuuk (race index 1), 0 bias towards Gizurean (race index 2), etc

'#, Name, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22

0, Ketarov, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 5, 0, 0, 0, 10, 0, 0, 0
1, Atuuk, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 5, 0, 0, 0, 10, 0, 0, 0
2, Gizurean, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, -5
3, Dhayut, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, -5
4, Human, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0, 40
5, Quameno, 0, 0,-10,-10, 0, 10, 0, 10, 0, 0, 0, 0, 10,-10, 0, 0, 0,-10, 0, 0,-10, 0, 0
6, Mortalen, 0, 0, 5, 5, 0, 5, 10, 5, 10, 10, 0, 0, 5, 5, 10, 0, 0, 5, 0, 0, 5, 0, -5
7, Ackdarian, 0, 0,-10,-10, 0, 10, 0, 10, 0, 0, 0, 0, 10,-10, 0, 0, 0,-10, 0, 0,-10, 0, 15
8, Haakonish, 0, 0, 5, 5, 0, 5, 10, 5, 10, 10, 0, 0, 5, 5, 10, 0, 0, 5, 0, 0, 5, 0, -5
9, Naxxilian, 0, 0, 5, 5, 0, 5, 10, 5, 10, 10, 0, 0, 5, 5, 10, 0, 0, 5, 0, 0, 5, 0,-10
10, Zenox, 0, 0,-15,-10, 0, 0, 0, 0, 0, 0, 10, 10, 0,-15, 0, 10, 0,-15, 0, 0,-15, 0, 10
11, Teekan, 0, 0,-10,-10, 0, 0, 0, 0, 0, 0, 10, 10, 0,-10, 0, 10, 0,-10, 0, 0,-10, 0, 5
12, Wekkarus, 0, 0,-10,-10, 0, 10, 0, 10, 0, 0, 0, 0, 10,-10, 0, 0, 0,-10, 0, 0,-10, 0, 0
13, Boskara, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10,-10
14, Shandar, 0, 0, 5, 5, 0, 5, 10, 5, 10, 10, 0, 0, 5, 5, 10, 0, 0, 5, 0, 0, 5, 0, 0
15, Ugnari, 0, 0,-10,-10, 0, 0, 0, 0, 0, 0, 10, 10, 0,-10, 0, 10, 0,-10, 0, 0,-10, 0, 0
16, Kiadian, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0, 15
17, Sluken, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10, 0
18, Securan, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-10, 0, 40
19, Ikkuro, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 5, 0, 0, 0, 10, 0, 0, -5
20, Shakturi, 0, 0, 10, 10,-10,-10, 5,-10, 5, 5,-10,-10,-10, 10, 5, 0,-10, 10,-10, 0, 10,-10,-50
21, Mechanoid, 0, 0,-10,-10, 10, 0, 0, 0, 0, 0, 0, 0, 0,-10, 0, 0, 10,-10, 10, 0,-20, 0, 50
22, Asurans, 0, 0, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0,-40, 50, 50


Error message :



See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ApplicationException: More bias values than races at line 12 in file D:\jocuri\Distant Worlds\Customization\A new dawn\biases.txt
at DistantWorlds.Types.Galaxy.LoadRaceBiases(String applicationStartupPath, String customizationSetName, RaceList races)
at DistantWorlds.Types.Galaxy.LoadRaces(String applicationStartupPath, String customizationSetName)
at DistantWorlds.Main.method_40(String string_26, String string_27)
at DistantWorlds.Start.method_1(String string_1, Boolean bool_2, Boolean bool_3)
at DistantWorlds.Start.btnThemeSwitch_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at DistantWorlds.Controls.GlassButton.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at DistantWorlds.Controls.GlassButton.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DistantWorlds
Assembly Version: 1.7.0.7
Win32 Version: 1.7.0.7
CodeBase: file:///D:/jocuri/Distant%20Worlds/DistantWorlds.exe
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5453 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
DistantWorlds.Controls
Assembly Version: 1.7.0.7
Win32 Version: 1.7.0.7
CodeBase: file:///D:/jocuri/Distant%20Worlds/DistantWorlds.Controls.DLL
----------------------------------------
DistantWorlds.Types
Assembly Version: 1.7.0.7
Win32 Version: 1.7.0.7
CodeBase: file:///D:/jocuri/Distant%20Worlds/DistantWorlds.Types.DLL
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/jocuri/Distant%20Worlds/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/jocuri/Distant%20Worlds/Interop.WMPLib.DLL
----------------------------------------
WindowsBase
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5011 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
Microsoft.DirectX.DirectSound
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll
----------------------------------------
System.Deployment
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Deployment/2.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
PresentationCore
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.5011 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_32/PresentationCore/3.0.0.0__31bf3856ad364e35/PresentationCore.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




< Message edited by code99 -- 3/25/2012 5:26:59 PM >

(in reply to yegorhinh)
Post #: 3
RE: Can someone tell me whats wrong with the Biase.txt ? - 3/25/2012 5:40:59 PM   
code99

 

Posts: 33
Joined: 3/2/2010
Status: offline
PROBLEM FIXED !!


For those who still have this issue, go to this post and read the last entry.

http://www.matrixgames.com/forums/fb.asp?m=3027583

(in reply to code99)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Design and Modding >> Can someone tell me whats wrong with the Biase.txt ? Page: [1]
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