Matrix Games Forums

Deal of the Week Battle Academy Battle Academy 2 Out now!Legions of Steel ready for betaBattle Academy 2 gets trailers and Steam page!Deal of the Week Germany at WarSlitherine Group acquires Shenandoah StudioNew information and screenshots for Pike & ShotDeal of the Week Pride of NationsTo End All Wars Releasing on Steam! Slitherine is recruiting: Programmers required
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[REL] [Universe] Character Symbol Mod

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Design and Modding >> [REL] [Universe] Character Symbol Mod Page: [1]
Login
Message << Older Topic   Newer Topic >>
[REL] [Universe] Character Symbol Mod - 2/28/2012 5:38:29 PM   
Tampa_Gamer


Posts: 149
Joined: 12/27/2010
Status: offline
[EDIT - removed post for Legends compatible download since no longer really necessary]

***PLEASE NOTE - UNIVERSE VERSION IS NOW IN POST #7 BELOW***



< Message edited by Tampa_Gamer -- 6/1/2014 9:03:22 PM >
Post #: 1
RE: [REL] Character Symbol Mod - 3/3/2012 8:27:58 AM   
Verstorbene

 

Posts: 20
Joined: 3/3/2012
Status: offline
I get an Invalid or Deleted Object error from your host. =[

(in reply to Tampa_Gamer)
Post #: 2
RE: [REL] Character Symbol Mod - 3/3/2012 11:27:19 AM   
Nedrear


Posts: 699
Joined: 10/29/2011
Status: offline
If the link is dead and you want the decals now, copy the picture in the thread above, cut the decals out and post them in the needed format into the folder yourself.

Otherwise wait for a solution by Tampa.

_____________________________

One Thread To Guide Them All

"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."

(in reply to Verstorbene)
Post #: 3
RE: [REL] Character Symbol Mod - 3/3/2012 1:59:22 PM   
Tampa_Gamer


Posts: 149
Joined: 12/27/2010
Status: offline
Sorry about that, I had started updating the link to a slightly tweaked version last night while I was playing around with the new update and nursing a bottle of Jack. Needles to say I shouldn't drink and mod...

(in reply to Nedrear)
Post #: 4
RE: [REL] Character Symbol Mod - 3/5/2012 4:12:05 AM   
Verstorbene

 

Posts: 20
Joined: 3/3/2012
Status: offline
Thanks for the fix, Tampa.

(in reply to Nedrear)
Post #: 5
RE: [REL] Character Symbol Mod - 3/5/2012 3:02:54 PM   
Fishers of Men


Posts: 300
Joined: 3/27/2010
From: Fishers, IN USA
Status: offline
I am using these new icons and think they are a good visual improvement.


_____________________________

Old............but very fast

(in reply to Verstorbene)
Post #: 6
RE: [REL] Character Symbol Mod - 5/28/2013 6:22:05 PM   
Tampa_Gamer


Posts: 149
Joined: 12/27/2010
Status: offline
In the spirit of updating various mods for the Universe release, attached is a slight update to the character symbols from my personal mod.

Here is a screen shot of the images (download link to .zip containing the files is at the bottom)




-----from the readme.txt-----

Tampa_Gamer Character Symbol Mod v1.03
Distant Worlds (Universe) version 1.9.5.1
May 31, 2014

========================================================================
INTRODUCTION
========================================================================

Distant Worlds (Legends) added the concept of RPG-like characters to the game.
These characters each have a "card" in the game which contains data regarding
the character as well as an image of the character (typically a "head and
shoulders" pictures). Superimposed in the lower right corner of the image
is a symbol denoting the role of the character (e.g. leader, general,
scientist, etc.). Although the written data on the cards also indicate the
role, it is a nice to have a graphical indication for quick identification
on some of the other summary/planet information screens. While the default
symbols fit the graphics style used for default race images, they do not fit
the more realistic pictures of characters that I use in my personal mods.
Therefore, I created these alternate symbols.

========================================================================
INSTALLATION/REMOVAL INSTRUCTIONS
========================================================================

To install, unzip these files to your personal theme folder contained in the
Customization folder of the main game directory. They should be placed within
the following subfolder of your theme:

"[Distant Worlds install folder]Customization\[Your Theme]\images\ui\chrome"

To uninstall, simply delete them and the default files will be used instead.

========================================================================
MOD CONFLICT ANALYSIS
========================================================================

This mod will conflict with other mods that modify:

Customization\[Your Theme]\images\ui\chrome\characterRole_Ambassador.png
Customization\[Your Theme]\images\ui\chrome\characterRole_ColonyGovernor.png
Customization\[Your Theme]\images\ui\chrome\characterRole_FleetAdmiral.png
Customization\[Your Theme]\images\ui\chrome\characterRole_IntelligenceAgent.png
Customization\[Your Theme]\images\ui\chrome\characterRole_Leader.png
Customization\[Your Theme]\images\ui\chrome\characterRole_PirateLeader.png
Customization\[Your Theme]\images\ui\chrome\characterRole_Scientist.png
Customization\[Your Theme]\images\ui\chrome\characterRole_ShipCaptain.png
Customization\[Your Theme]\images\ui\chrome\characterRole_TroopGeneral.png

========================================================================
VERSION HISTORY
========================================================================

v1.03 (05-31-2014)
+ deleted previously included original files since no longer needed to "undo"
the installation" as we no longer need to overwrite the default game files.
+ modified instructions for use in Universe expansion

v1.02 (05/28/2013)
+ added new symbol to replace PirateLeader symbol added by Shadows expansion
+ added new symbol to replace ShipCaptain symbol added by Shadows expansion
+ revised Ambassador symbol to contrast better on game screens (added button look)
+ revised ColonyGovernor symbol to contrast better on game screens (added button look)

v1.01 (03/02/2012)
+ added grey background to cloak and dagger symbol to make it more visible

v1.00 (02/28/2012) initial release version
+ replaced all 7 role symbols with new ones.

========================================================================
NOTES/COPYRIGHT ISSUES
========================================================================

(1) The images contained in this mod were taken from a variety of sources and
were further modified using GIMP and other tools. This mod is distributed
completely free of charge.

(2) This mod may be used in any personal themes you re-post provided you give me
credit for this contribution and put a link to this thread so others can provide
feedback and/or know of future changes.

(3) As all my mods are a continual work-in-progress, please post any tweaks,
suggestions and bugs to me in the forum thread you downloaded this from.

Have Fun!
-Tampa_Gamer

Download Link to Zip File





Attachment (1)

< Message edited by Tampa_Gamer -- 5/31/2014 5:21:28 PM >


_____________________________

FWIW, link to post with master list of all my DW mods: Link


(in reply to Fishers of Men)
Post #: 7
RE: [REL] Character Symbol Mod - 5/28/2013 9:01:50 PM   
Yskonyn


Posts: 175
Joined: 6/27/2008
Status: offline
Thanks! I find these icons to have good contrast and enable you to quickly see what type of Character you have, especially on bigger screens.


_____________________________

Yskonyn -

Laptop: Intel Core i5-2430M 2.4Ghz, Nvidia GTX520M, 8GB RAM, Win 7 64bit

Desktop: Intel i5 4670K 3.4Ghz, Nvidia GTX780, 16GB RAM, Win 8.1 64bit

(in reply to Tampa_Gamer)
Post #: 8
RE: [REL] Character Symbol Mod - 5/31/2014 4:22:37 PM   
Tampa_Gamer


Posts: 149
Joined: 12/27/2010
Status: offline
Just a slight update for compatibility with the Universe expansion. See edited post #7 above for details.

_____________________________

FWIW, link to post with master list of all my DW mods: Link


(in reply to Yskonyn)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Design and Modding >> [REL] [Universe] Character Symbol Mod Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.070