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Air Unit Freeze?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Design and Modding >> Air Unit Freeze? Page: [1]
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Air Unit Freeze? - 2/28/2012 3:38:02 AM   
Dr. Foo


Posts: 460
Joined: 8/31/2004
From: Honolulu, Hawaii
Status: offline
Can air units be frozen for X amount of turns?

I see in the air unit file there is a space for value for ;Available in turns;. However, when I put a number there and strarted a new game the air unts were unaffected.

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*Warning: Dr. Foo is not an actual doctor.
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RE: Air Unit Freeze? - 2/28/2012 6:44:40 AM   
doomtrader


Posts: 5320
Joined: 7/22/2008
From: Poland
Status: offline
This means that the unit is in the production queue.
If you are setting that number, also 'in reserve' column must be filled with a value equal to 1

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RE: Air Unit Freeze? - 2/28/2012 4:27:13 PM   
Dr. Foo


Posts: 460
Joined: 8/31/2004
From: Honolulu, Hawaii
Status: offline
Thank you, that worked.

Also for anyone who might want to do this you must also -1 on the X, Y location for this to work.

_____________________________

*Warning: Dr. Foo is not an actual doctor.
Do not accept or follow any medical advice*

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