From: Baltimore, Maryland, USA
It's not an easy scenario by any stretch but you can beat it. You need a lot of good armour to do it though, or at least I do.
I'm not sure of your Prestige situation but if you can upgrade to Tiger ll's and Panthers, do it. You should have a good enough air force to gain superiority in 2-3 tuns. Concentrate on killing his air units first not attacking ground units. If you can afford some strategic bomberrs they will come in very hand in this scenario.
I have had great success with a force consisting of only Tiger ll's and Panthers for armour, a few infantry units (6-7), 3-4 artillery, 2 x 88 AA, 6 fighters, 3 fighter bombers and 2 strat bombers. The Pz IV's don't seem to last long and at this point AT guns aren't very effective so I don't use them much although Jadgpanthers will survive.
I try to have at lest 8 Tiger ll's (more if prestige allows) and as many Panthers as I have left in my core deployment. I had the most success defending behind the river, not one step back. Form your defense from the northen most city down to the River. Infantry only in cities with artillery back up if the artillery cannot be attacked directly. Use 4-5 tanks to cover the open ground to link to the next city. Then behind the river place some armour until the next city. Fill in behind the riverbend with armour. The Russin won't attack in the very south but I usually park two infantry there just in case.
Let the Russian come to you. It will take 2-3 turns to take out his airforce and gain total air superority. Don't let him cross the river in the south in force as it will flank your entire position. He will come over the first turn and it is important that you crush this bridgehead and move up to the river. Make him attack from the river hex. Only attack the JS tanks with Tiger ll's, your Panthers wil take to much damage against them.
In the North just be patient, you can begin to take out whole units after a turn or two as he packs forward with no retreat routes. Once you get air superiority use your strat bombers against the JS tanks and any annoying artillery units to wipe out thier ammo. After 5-6 turns you could actually be able to go on the offesive in either the north or south. Once you can circle around the center and take out the artillery and AA and you are home free.
< Message edited by James Ward -- 2/26/2012 5:35:09 PM >