Matrix Games Forums

Happy Easter!Battle Academy is now available on SteamPlayers compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and SaluteLegends of War goes on sale!Piercing Fortress Europa Gets UpdatedBattle Academy Mega Pack is now availableClose Combat: Gateway to Caen Teaser Trailer
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

First turn Axis air comat

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> The War Room >> First turn Axis air comat Page: [1]
Login
Message << Older Topic   Newer Topic >>
First turn Axis air comat - 2/25/2012 6:09:02 PM   
HITMAN202


Posts: 534
Joined: 11/10/2011
Status: offline
I was not unusual to get 3800-4000 kills in 1.05. In 1.06 its hard to get 2600. Is that what others seeing ???

_____________________________

WITE is a good addiction with no cure.
Post #: 1
RE: First turn Axis air comat - 2/25/2012 8:28:42 PM   
csarebel


Posts: 31
Joined: 4/25/2010
Status: offline
Same...i didnt even bomb my last GC start and killed over 1,000. Seems bombing is not worth it.

(in reply to HITMAN202)
Post #: 2
RE: First turn Axis air comat - 2/25/2012 11:10:38 PM   
larryfulkerson

 

Posts: 20829
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
+1

(in reply to csarebel)
Post #: 3
RE: First turn Axis air comat - 2/27/2012 9:45:31 PM   
DivePac88


Posts: 3115
Joined: 10/9/2008
From: Somewhere in the South Pacific.
Status: offline
I got 2446 in turn 1 of the Pbem that JAMiAM and I have just started, and I am happy with that. AS that figure seems more realistic, and historical to me. Also remember that these kills are increasing your air unit morale, and the air-air kills are increasing your fighter group experience levels.

_____________________________


When you see the Southern Cross, For the first time
You understand now, Why you came this way

(in reply to HITMAN202)
Post #: 4
RE: First turn Axis air comat - 2/28/2012 10:46:52 AM   
Pelton

 

Posts: 5720
Joined: 4/9/2006
Status: offline

quote:

ORIGINAL: HITMAN202

I was not unusual to get 3800-4000 kills in 1.05. In 1.06 its hard to get 2600. Is that what others seeing ???


You can get more exp and kills using Katza's tactics during first turn and save allot of planes.

Dig around you find thread.

Pelton

_____________________________

GHC
22 - 4 - 8

15 games ended in 41 (15-0-0)
7 games ended in 42 (5-0-2)
8 games ended in 43 (2-3-3)
4 games ended in 44 (0-1-3)


General Cheesefinder of WitW

http://www.youtube.com/watch?v=afmyypGyfng&list=PLrY4H4gWWBircAjo

(in reply to HITMAN202)
Post #: 5
RE: First turn Axis air comat - 2/29/2012 1:54:02 PM   
Ketza


Posts: 2182
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
You should be waiting to bomb airfields until after your initial ground assaults to let as many Soviet planes fly ground support as possible. Your fighters will tear them up and gain experience. A typical result is around 500 Soviet airframes downed this way.

You can then advance a fighter only airbase forward and getting extra range to bomb those juicy bomber bases deep in the Soviet rear that you cannot typically target with the starting frontline.

I still think a goal of killing 3k Soviet planes is very doable. It is important to pick the proper targets however with the best Soviet planes on the ground.


(in reply to Pelton)
Post #: 6
RE: First turn Axis air comat - 3/1/2012 5:53:43 PM   
HITMAN202


Posts: 534
Joined: 11/10/2011
Status: offline
As Pelton directed I reread your post (had done it once when everything was new to me on WITE and it flew over my head) "Axis War Diary". Its good stuff. I think he best way you can assess how "good" the Axis first turn is, after making your pockets in each Army Group, count the number of routed units outside of the pockets. I think forming the east corridor in AGN, both the north and south corridors in AGC and.. the big and... a pocket around Brest (5-7 hexes) that will catch routs (some are unavoidable) from combat in the south AGC should first be done to corall the unpredictable routs. IMO. Again a Noobe. Your method is clean and neat (that is as much as you showed in AGN and some of AGS.) Thanks.

_____________________________

WITE is a good addiction with no cure.

(in reply to HITMAN202)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> The War Room >> First turn Axis air comat Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.074