From: Santa Rosa, CA
Ok, here's what we've done based on what we felt we could do quickly and relatively safely, while also trying to please the most people based on the polls (and realize that the 100 or so people that answered the polls are a tiny sample size of WitE players, but we do listen to the opinions of the serious players).
We've created an alternate campaign 41-45 scenario that ends at the start of turn 212 (first turn of July). In this scenario, the German auto victory is set to 260 (remember, Leningrad/Moscow/Stalingrad is about 245, so this requires a bit more than just those cities). The Soviet Major Victory now ends 3/31/45, while a Soviet Minor can be won until 6/30/45. This required some code changes, and the end date change in the scenario file. I've tested an AI vs AI game and made sure it ended at 260 (passed that test). I'm now running a test to see if it will give the right victory levels with a Soviet win. This will take awhile as it can take a long time to get to 45. Gary says the change made should be safe and shouldn't screw up the normal scenario, but testing that would also take some time. Remember, every time a code change is made, there is a chance for a bug. Even the simplest of code changes can get screwed up and not be visible for some time. So at some point, probably in a week or so, assuming it passes the tests, we'll have the ability to release this alternate scenario. I don't know exactly when this will get out to the public, but it's a safe bet that sometime within the next month this will go out unless it turns out to fail in test, at which point we probably would have to give up on it for now.
As I've said previously, the ideal solution is to have campaign victory conditions in the editor (like the scenario victory conditions are). If they are in the editor, then any number of alternate scenarios can be created. We will look into trying to get that to happen in War in the West, and hopefully in the future in WitE 2.0.
For those of you that wished we had set the AV level to something lower, or the end date to May, I strongly suggest you use house rules to pick the victory conditions that you want to play with. Assuming this alternate scenario makes it out of test, I will be very interested to track how many games are played using this campaign versus the original campaign 41-45. This is something we can track on the server for those that play Multiplayer. We'll let you know when this scenario passes test, or if it fails. Thanks to all those who voted and shared their opinions. I hope the alternate scenario will make it out and that some of you will let us know through AAR's if it makes for a better gaming experience.
All understanding comes after the fact.
-- Soren Kierkegaard