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early activation of Transcaucasus divisions?

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> early activation of Transcaucasus divisions? Page: [1]
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early activation of Transcaucasus divisions? - 2/22/2012 4:14:04 AM   
randallw

 

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I'm on turn 9 and some of the divisions with the Transcaucasus M.D. have activated. Does this have something to do with the Germans reaching the Kaluga/Tula area? ( their easternmost advance is to X coord 105 ).
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RE: early activation of Transcaucasus divisions? - 2/22/2012 8:19:31 AM   
Helpless


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Did these units just switched to the new OB?

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Pavel Zagzin
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RE: early activation of Transcaucasus divisions? - 2/22/2012 8:25:37 AM   
randallw

 

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New OB? Sorry, don't know what that means.

I will say that this game is with the 1.06 beta patch.

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RE: early activation of Transcaucasus divisions? - 2/22/2012 10:00:40 AM   
Helpless


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quote:

New OB? Sorry, don't know what that means.


Lucky player..;)

OB=TOE

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Pavel Zagzin
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RE: early activation of Transcaucasus divisions? - 2/22/2012 6:27:09 PM   
randallw

 

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Aha! The 24th Cav division upgraded to the 1941B TOE in the logistics phase. It seemed to cause every division in the Transcauc to activate ( even the ones dues to be available in 1945 ).

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RE: early activation of Transcaucasus divisions? - 2/22/2012 6:59:49 PM   
Helpless


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Ok, it is on the list

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Pavel Zagzin
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RE: early activation of Transcaucasus divisions? - 2/22/2012 7:33:09 PM   
Helpless


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Btw, do you have any save before they unfreeze?

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RE: early activation of Transcaucasus divisions? - 2/22/2012 8:13:51 PM   
Joel Billings


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Is the AI involved in this game on either side, and if so, which side?

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RE: early activation of Transcaucasus divisions? - 2/22/2012 8:19:54 PM   
Helpless


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Apparently it is caused by Axis AI, not Ob upgrades.

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RE: early activation of Transcaucasus divisions? - 2/23/2012 1:17:32 AM   
Joel Billings


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Ok, Gary confirmed that one of the newer AI functions had a bug that could cause the TC units to release, and it looks like they will around turn 9 in many games. Gary's added a fix so the next patch will have this fixed. In the meantime, you should keep yourself from moving those units until they would have unfrozen. Thanks for the report.

< Message edited by Joel Billings -- 2/23/2012 1:18:34 AM >


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