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Computer controlled production 43 camp

 
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Computer controlled production 43 camp - 2/21/2012 11:32:44 PM   
kingtiger_501

 

Posts: 792
Joined: 9/4/2004
From: Australia
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What pattern does the computer follow in regards to changing production?

Is there any other advantage in having the computer manage production?

IE shorter delay times v's manually changing production?
Post #: 1
RE: Computer controlled production 43 camp - 2/22/2012 8:12:15 AM   
npsergio

 

Posts: 102
Joined: 1/23/2010
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Experienced players always manage their production.
For we noobs production seems like a nightmare impossible to understand... But there are some excells in the forum that helps A LOT to understand production and to manage it.
It requires some "strategic" decisions, and a lot of time to put the production to your like. But once you have done this, you only need to make some minor adjustements from time to time. Also it's very fun... So, try to learn about it!

(in reply to kingtiger_501)
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RE: Computer controlled production 43 camp - 2/22/2012 4:41:31 PM   
Turner


Posts: 256
Joined: 9/14/2010
From: Sweden (not Switzerland)
Status: offline
Production is a major part of what makes this game so great. For it allows the player(s) to truly alter the course of the war and play a multitude of different kind of 'what if' scenarios depending on what the axis player choose to use his industry for.

_____________________________

"There are no desperate situations, only desperate people." - Heinz Guderian

Trippin' with Jagdgeschwader 11

(in reply to npsergio)
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RE: Computer controlled production 43 camp - 2/23/2012 1:32:39 AM   
CarnageINC


Posts: 2010
Joined: 2/28/2005
From: Rapid City SD
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I wouldn't let the production side of things intimidate you.  I first thought it was a big bear, but after narrowing down what I wanted to build it all just kinda fell into place as far as switching production to what I wanted.  

(in reply to Turner)
Post #: 4
RE: Computer controlled production 43 camp - 2/23/2012 9:25:08 AM   
kingtiger_501

 

Posts: 792
Joined: 9/4/2004
From: Australia
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My question relates to the path that the computer takes regarding production, is this known?


How does this effect air wings if this is changed? As in if I dont build X I wont be able to convert say a night fighter to fighter.


(in reply to CarnageINC)
Post #: 5
RE: Computer controlled production 43 camp - 2/23/2012 9:43:04 AM   
Turner


Posts: 256
Joined: 9/14/2010
From: Sweden (not Switzerland)
Status: offline
I would assume the AI build a historical planeset for you and would not spend resources towards research of types ahead of their historical dates. This should also work with the JG30x units converting to day fighters in '44, as that is what they did historically.

_____________________________

"There are no desperate situations, only desperate people." - Heinz Guderian

Trippin' with Jagdgeschwader 11

(in reply to kingtiger_501)
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