From: Denver Colorado
There is simply two different schools of thought for the VP level and VP deadlines. Some people, who want to play this game for winning, and want the winning chances to be evened out. Then there are those, who derive the fun from the journey, like most WiTP/AE players obvouisly do.
There is fun and skill in defending, too, not only in attacking with vastly superior army.
Actually, there is a third school of thought, which is that introducing achievable auto-victory conditions will lead to more interesting gameplay, by causing German players to take more risk (so far I seem to be the only student in this school however).
As to your second point, I get the distinct impression that many (certainly not all) of the German players just are not very interested in the defensive phase of the war and lose interest after 50 or 100 turns of a slogging, rather tedious Sov offensive. This is kind of understandable, because it takes a long time for the Sov army to create the offensive capabilities to do anything but slowly push the Germans back hex-by-hex, which frankly must be rather boring for the Germans. I think that part of this tediousness is caused by conservative German play in 1942-1943, since they have no incentive to attack.
Therefore, my thesis is that introducing easier auto-win conditions will make the game more fun for everyone...
It's not that I do not want to play the 1943-45 phase of the game.
It is that I do not look forward to the 1943-45 phase of the game GIVEN the a-historical advantages that the Soviet player enjoys with facile simplicity.
BECAUSE the Soviet advantages arrive so early and generate ever-increasing cumulative advantage over history (aided in no small part by the rails Germany is bound to), I just gave the **** up.
Until Matrix starts dealing with the down-stream consequence of the major advantages that the Soviets get in 41/42, I see no point in playing 1943 as Germany, and since I see no point in playing 1943-45 as Germany, I see no point in playing Germany at all (unless it's versus AI).
Auto-victory is immaterial to me.
< Message edited by heliodorus04 -- 2/23/2012 12:19:50 PM >
Spring 2018-Playing: Demyansk Shield: Frozen Fortress; Advanced Squad Leader,
Rulebooks: ASL (always ASL), Holland'44, Demyansk Shield: Frozen Fortress