Donchik
Posts: 17
Joined: 1/12/2012 From: UK Status: offline
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Hi sbach2o, Thanks for the reply, looks like our emails have crossed I'm confused by the view that this is "by design". If one has areas weapons on defensive bases then they effectively knock out you own defending forces, and bases before the enemy really engages. Also I'm not designing my own ships yet, and simply use the default designs. To have default capital ship designs that cannot be used in fleets makes no sense. Would you agree, or have I missed something? I really think it's a bug, and if it was by design, then the system should not use it's area weapons when friendly ships are within range, again, all views welcome. Many thanks for your thoughts, I really like DW, and I'm impressed by the detail, if this is a bug, no problem, I'm sure the DW team are on it, if not maybe it needs a bit more thought. Best regards, Donchik
< Message edited by Donchik -- 2/10/2012 9:49:09 AM >
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Donchik Quote: "Three may keep a secret if two of them are dead!"
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