Matrix Games Forums

War in the West gets its first update!Flashpoint Campaigns: Red Storm version 2.08 is now available!Command gets huge update!Order of Battle: Pacific Featured on Weekly Streaming SessionA new fight for Battle Academy!Buzz Aldrin's Space Program Manager is out for Mac!The definitive wargame of the Western Front is out now! War in the West gets teaser trailer and Twitch Stream!New Preview AAR for War in the West!War in the West Manual preview
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

APs and the latest patch

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> APs and the latest patch Page: [1]
Login
Message << Older Topic   Newer Topic >>
APs and the latest patch - 2/9/2012 3:03:58 AM   
Don77

 

Posts: 85
Joined: 5/29/2011
Status: offline
G’day,

Can I say, awesome C and C changes to the latest 1.05.59c patch. This will really make a difference to how to fight as the Sov’s. My mates and I are really keen to try this out.

Given we are in the midst (early 42) of multiple (three) games (Don77, Enocm and Kon3), we (all) have a question to help us adjust to the rule changes. For our specific games, is it possible for Matrix for us, to make a once-off AP adjustment to our games to add 100AP to the Sovs, to enable adjustment of the C2 structure given the rule change? The games are Don77-Enocm, Don77-Kon3, Kon3-Enocm.

We accept that changes in C2 occurred in the war. But given we had structured our forces accordingly, we all agree as a house rule we would like to have this implemented if possible?

Cheers

Don
Post #: 1
RE: APs and the latest patch - 2/9/2012 7:51:55 AM   
Helpless


Posts: 12341
Joined: 8/27/2004
Status: offline
quote:

For our specific games, is it possible for Matrix for us, to make a once-off AP adjustment to our games to add 100AP to the Sovs, to enable adjustment of the C2 structure given the rule change?


Yes, it is possible.

_____________________________

Pavel Zagzin
WITE/WITW Development

(in reply to Don77)
Post #: 2
RE: APs and the latest patch - 2/9/2012 10:52:56 AM   
Don77

 

Posts: 85
Joined: 5/29/2011
Status: offline
Helpless,

Could we please do that for the three Sov players in our games please? Much appreciated if thats possible. based on that, we'd then all upgrade to the next patch.

Cheers

Don

(in reply to Helpless)
Post #: 3
RE: APs and the latest patch - 2/9/2012 11:53:06 AM   
Arstavidios

 

Posts: 752
Joined: 11/19/2004
Status: offline
Isn't it possible to adjust the settings in game to add some APs?
Put AP  level at 200% or 400% for a few turns and it should do the trick without breaking the existing games.......
Is it possible to do that with a server game?


(in reply to Don77)
Post #: 4
RE: APs and the latest patch - 2/9/2012 4:56:40 PM   
Joel Billings


Posts: 21968
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Pavel is going to look into creating a special exe for this. We'll let you know once we have something.

As for adjusting APs, in PBEM games the help levels are frozen once the game is started, and I assume it's the same for Multiplayer.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Arstavidios)
Post #: 5
RE: APs and the latest patch - 2/10/2012 8:20:30 PM   
Joel Billings


Posts: 21968
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
We are still looking at this. I hope to have a special exe this weekend. It may not allow all APs to be added at once since there is the 500 point max. I'll let you know when we have something.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Joel Billings)
Post #: 6
RE: APs and the latest patch - 2/11/2012 12:43:17 AM   
Don77

 

Posts: 85
Joined: 5/29/2011
Status: offline
Thanks Joel.

(in reply to Joel Billings)
Post #: 7
RE: APs and the latest patch - 2/11/2012 3:49:31 AM   
delatbabel


Posts: 1248
Joined: 7/30/2006
From: Sydney, Australia
Status: offline
Thanks to the entire Matrix team on the excellent support on this.  I'm hoping to get the exe too as one of my current F2F games is a bit broken due to the C&C changes (which I agree with in the long term btw).

_____________________________

--
Del

(in reply to Don77)
Post #: 8
RE: APs and the latest patch - 2/11/2012 11:41:26 AM   
Marquo


Posts: 1367
Joined: 9/26/2000
Status: offline
I efficiently allocated my CUs prior to the patch, since the patch I have spent all of my AP cache of > 300, and all of my APs for 5 moves shuffling units and buying HQs. And there is still much work to do. I beleive that the butcher's bill will be perhaps 700 - 1000 APs.

If good weather comes before I am done, and it will, then I am going to get punched senseless.

Marquo

(in reply to delatbabel)
Post #: 9
RE: APs and the latest patch - 2/11/2012 7:27:16 PM   
Joel Billings


Posts: 21968
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
We are testing a special AP fix exe at the moment. It worked in PBEM, but we need to check it out in Multiplayer. I assume it work in head to head just fine. The German player will be able to run the exe, load a save, enter a number of positive points to be added to the Soviet side's APs, and then save the game and exit the special exe. The downside is that due to the 500 point AP cap, this may have to be done over several turns, depending on how many APs the Soviet player has and how many the players agree to give to the Soviet player. If you are interested in getting this exe when it is available, email 2by3@2by3games.com and I can email it to you once it checks out. If your email will not accept a zip file, let me know and I'll rename it from .zip to .txt and you'll have to rename the file when you get it.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Marquo)
Post #: 10
RE: APs and the latest patch - 2/12/2012 5:54:33 AM   
Joel Billings


Posts: 21968
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
I have an AP fix exe now that I have emailed to a few people. It's got some quirks and limitations, but if you want it, email 2by3@2by3games.com.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Joel Billings)
Post #: 11
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> APs and the latest patch Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.078