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Newbie, please suggest challenging start settings

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> The War Room >> Newbie, please suggest challenging start settings Page: [1]
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Newbie, please suggest challenging start settings - 2/5/2012 10:29:38 PM   
radwyn

 

Posts: 18
Joined: 2/5/2012
Status: offline
I've been playing DW legends for about 2 weeks and love it but I want some suggestions how to make the game more challenging by choices in the start up settings.
I'd love to know what start up settings people choose for a challenging game.
Post #: 1
RE: Newbie, please suggest challenging start settings - 2/6/2012 7:47:38 AM   
Theluin


Posts: 186
Joined: 5/13/2011
From: Europe, Terra
Status: offline
I usually go with:
Mature galaxy
Normal colonies
Scarce independents
Highest difficulty (Sometimes, because it's just a cheat to give the AI more money it won't spend)
Few pirates on average distance (So that they won't wreck the AIs' economy)
Normal space creatures (The AI handles them pretty well)
Harsh homesystem
Highest corruption (only for a very hardcore game because it will make colonies outside of the nearby systems range o your capitals loose half or more of their income)

The rest of the settings I choose at random (with a dice ) or go with what I feel like would be good.

(in reply to radwyn)
Post #: 2
RE: Newbie, please suggest challenging start settings - 2/6/2012 10:24:34 AM   
onomastikon

 

Posts: 188
Joined: 11/29/2011
Status: offline
Theluin has some good tips there. If you like more challenge, you can change the starting level, setting your starting level at "Starting" and the AI's starting level at "Mature". I've found giving the AI more money (with higher difficulty settings) does not necessarily help all that much, since I usually get all their money in tech trading anyhow.

Question to Theluin: Is that actually hurting you more than the AI? I've never messed with the corruption slider, but I wonder, especially with "mature" galaxy settings: The AI would potentially be making money / revenue from colonies, whereas you (the player) almost never do (I have tax at 0 for huge portions of the game for everything except conquered planets and my own HW), making corruption almost a negligable factor -- but I play in galaxies, so far, in which EVERYONE starts as "Starting". But if you start on "starting", and the AI has a lot of developed colonies it is not earning income with (b/c of high corruption), this is perhaps a bonus for you?

(in reply to Theluin)
Post #: 3
RE: Newbie, please suggest challenging start settings - 2/7/2012 10:05:26 AM   
radwyn

 

Posts: 18
Joined: 2/5/2012
Status: offline
Thanks for the replies I tried turning up the age of AI empires and got steam rolled real quick [:)

now I just gotta figure out what galaxy size and shape is the most fun

(in reply to onomastikon)
Post #: 4
RE: Newbie, please suggest challenging start settings - 2/7/2012 10:22:14 AM   
feelotraveller


Posts: 1040
Joined: 9/12/2011
Status: offline
The corruption slider only applies to you and not the computer races. They always have normal corruption.

(in reply to radwyn)
Post #: 5
RE: Newbie, please suggest challenging start settings - 2/7/2012 11:06:14 AM   
radwyn

 

Posts: 18
Joined: 2/5/2012
Status: offline
thanks for telling me that I was choosing low corruption and unknowingly gimping the AI

(in reply to feelotraveller)
Post #: 6
RE: Newbie, please suggest challenging start settings - 2/9/2012 8:22:21 AM   
Tomatoes

 

Posts: 24
Joined: 1/11/2012
Status: offline
I find that starting with lots of "Young" or "Expanding" Empires is best with me on a normal-harsh homeworld.

I find anything more than that and you get steamrolled by the AI early on.

Remember if you start mature the AI starts with pretty much the full tech tree.

In one game I had 1 enemy frigate taking on 5 destroyers of mine and it owned them all.


(in reply to radwyn)
Post #: 7
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