Matrix Games Forums

To End All Wars: Mountain InfantryPandora: Eclipse of Nashira Announced! Deal of the Week: Command Ops goes half price!New Fronts are opening up for Commander: The Great WarCharacters of World War 1Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Possible CV Display Bug

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> Possible CV Display Bug Page: [1]
Login
Message << Older Topic   Newer Topic >>
Possible CV Display Bug - 2/5/2012 7:16:29 PM   
Oloren

 

Posts: 48
Joined: 3/24/2007
Status: offline
In my current game (May 45) vs. Terje, during Clear turns where the previous turn was mud and the current turn is clear, the enemy CV values look like they appear to be what they should be in mud and not clear. The reverse is also true. I'm not sure if this is intended or even if it happened in prior years. Is this working as intended?

Also, there are no Axis reinforcements after mid April 1945 even though the game extends to October 1945. I understand that this would be historical given the German surrender, but it looks to be a scenario design issue. Four months of summer campagning for the Russians who are still able to build freely and nothing but replacements for the Axis. It also looks like there may not be any Luftwaffe replacements during this period either. Somehow this does not seem right.

Oloren
Post #: 1
RE: Possible CV Display Bug - 2/5/2012 7:56:26 PM   
Helpless


Posts: 11796
Joined: 8/27/2004
Status: offline
Looks like you see recon values and they are not that much off to trigger the reset. Probably we need to lower threshold. Does it change with land recon?

_____________________________

Pavel Zagzin
WITE/WITW Development

(in reply to Oloren)
Post #: 2
RE: Possible CV Display Bug - 2/5/2012 7:57:27 PM   
Helpless


Posts: 11796
Joined: 8/27/2004
Status: offline
quote:

Also, there are no Axis reinforcements after mid April 1945 even though the game extends to October 1945. I understand that this would be historical given the German surrender, but it looks to be a scenario design issue. Four months of summer campagning for the Russians who are still able to build freely and nothing but replacements for the Axis. It also looks like there may not be any Luftwaffe replacements during this period either. Somehow this does not seem right.


What kind of reinforcements do you mean? New units?

_____________________________

Pavel Zagzin
WITE/WITW Development

(in reply to Oloren)
Post #: 3
RE: Possible CV Display Bug - 2/5/2012 7:58:46 PM   
JAMiAM

 

Posts: 6146
Joined: 2/8/2004
Status: offline
This is the way that it has worked, since the display of the mud-altered offensive CVs was implemented several patches ago. There is a half-turn delay in the displayed values changing, due to the order of events within the previous logistics phase. I agree that it is confusing, to say the least, but I don't think that it is necessarily a "bug".

On the other hand, the values do immediately readjust to the proper weather conditions if the units are involved in a combat, as that resets the reconned value of the hex.

(in reply to Oloren)
Post #: 4
RE: Possible CV Display Bug - 2/5/2012 9:12:47 PM   
Oloren

 

Posts: 48
Joined: 3/24/2007
Status: offline
Thank you for your responses.  I'll keep it in mind when I view the CV values, and yes, it's with land recon.  I wasn't sure if it was a bug or not.

With respect to the Axis reinforcement schedule, there are no scheduled Axis reinforcements after mid-April 1945.  I understand the dilemma.  What do you give them since the war ended in May?  However, it makes it difficult to face the Soviet onslaught for their summer offensive on replacements alone.  One would think that some units could be made available from the West, since presumably the Western Allies are not doing as well as historically.

(in reply to JAMiAM)
Post #: 5
RE: Possible CV Display Bug - 2/5/2012 9:30:38 PM   
Helpless


Posts: 11796
Joined: 8/27/2004
Status: offline
I don't think units is the main axis problem in 1945... or am I missing something?

_____________________________

Pavel Zagzin
WITE/WITW Development

(in reply to Oloren)
Post #: 6
RE: Possible CV Display Bug - 2/5/2012 10:17:15 PM   
Oloren

 

Posts: 48
Joined: 3/24/2007
Status: offline
Well, the main Axis problem in 1945 is probably morale, but it is helpful to have new units coming in from the West at intervals as a sort of reserve.

In any event, whether it's the main problem or not is not really the issue. In my game with Terje, the Axis are mostly in front of the Dneiper at that point east all along the front. The Germans had been receinving new units fairly frequently through the game and the flow just suddenly stops. I understand that it's a design decision, but it doesn't seem to make sense that the Soviets can continue to build as many units as they are able but the Germans are forced to rely on whatever replacements they get for about 20 turns.

(in reply to Helpless)
Post #: 7
RE: Possible CV Display Bug - 2/5/2012 10:40:26 PM   
Kamil

 

Posts: 1867
Joined: 2/5/2011
Status: offline
Same turn, same unit, different patches - left 1.05.53, right 1.05.59




Attachment (1)

(in reply to Oloren)
Post #: 8
RE: Possible CV Display Bug - 2/5/2012 10:44:52 PM   
Kamil

 

Posts: 1867
Joined: 2/5/2011
Status: offline
Ok I am idiot, hehe. There is snow, so my CV is divided by 1,5. Sorry.

< Message edited by Kamil -- 2/5/2012 10:46:26 PM >

(in reply to Kamil)
Post #: 9
RE: Possible CV Display Bug - 2/6/2012 11:37:52 PM   
Oloren

 

Posts: 48
Joined: 3/24/2007
Status: offline
quote:

 
I don't think units is the main axis problem in 1945... or am I missing something?



Ok, so I guess I should ask.

What is the design rationale for not providing the Germans with any new units or apparently replacement aircraft for 5 months after mid-April 1945?


(in reply to Kamil)
Post #: 10
RE: Possible CV Display Bug - 2/7/2012 2:28:40 AM   
AFV


Posts: 371
Joined: 12/24/2011
From: Dallas, Texas
Status: offline
Or better yet, what is the rational for continuing the game out so far?

(in reply to Oloren)
Post #: 11
RE: Possible CV Display Bug - 2/7/2012 3:05:25 AM   
Joel Billings


Posts: 21046
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
You can blame that one on me. Jim Wirth has argued that it was crazy, but I thought there should be a little added time (basically until the invention of the A-bomb probably would have made things moot). The idea was that if things were going better on the Eastern Front perhaps they would also be going better on the Western Front. However, as you note, the production system doesn't seem to hold up after May. Of course, it's very easy for players to make a house rule going into the game that they will end their game in early May and judge the score based on this.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to AFV)
Post #: 12
RE: Possible CV Display Bug - 2/7/2012 3:31:20 AM   
Michael T


Posts: 2294
Joined: 10/22/2006
From: Queensland, Australia.
Status: offline
The problem is Joel that the vast majority will prefer to adhere to the game conditions rather than any house rule. But I think in future I need to spell this out in my opponents wanted adds.

_____________________________

'Deus le Volt!'
------------------

(in reply to Joel Billings)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> Possible CV Display Bug Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.078