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RE: GJS Mod in LSA

 
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RE: GJS Mod in LSA - 4/1/2012 1:34:30 AM   
davidss

 

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edit

< Message edited by davidss -- 4/1/2012 4:25:07 AM >

(in reply to Cathartes)
Post #: 31
RE: GJS Mod in LSA - 4/2/2012 4:23:04 PM   
xe5

 

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Looking fwd

< Message edited by xe5 -- 4/2/2012 7:25:01 PM >

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Post #: 32
RE: GJS Mod in LSA - 4/14/2012 7:49:48 AM   
Cathartes

 

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best to pair this gang up with a friendly inf battlegroup:




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Post #: 33
RE: GJS Mod in LSA - 4/14/2012 1:32:10 PM   
Pvt_Grunt

 

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From: Frankston Victoria
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quote:

ORIGINAL: Cathartes

best to pair this gang up with a friendly inf battlegroup:




Oh those Canadians - always taking the Sherman to the store instead of walking!

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Post #: 34
RE: GJS Mod in LSA - 4/16/2012 6:25:15 AM   
Cathartes

 

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not the best artist, but cookie for the complete name of the new vehicle:





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Post #: 35
RE: GJS Mod in LSA - 4/16/2012 3:38:45 PM   
heckler

 

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Gesch Pz sFH 13 Lorraine?

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Post #: 36
RE: GJS Mod in LSA - 4/17/2012 5:45:00 AM   
Cathartes

 

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not a German chassis design originally, but not French origin either

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Post #: 37
RE: GJS Mod in LSA - 4/26/2012 11:38:20 AM   
Lieste

 

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15cm sIG33/ auf Sfl 38(t)

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Post #: 38
RE: GJS Mod in LSA - 4/27/2012 9:21:09 AM   
CarolusRex


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Then its based on the Czech panzer 38....

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Post #: 39
RE: GJS Mod in LSA - 4/27/2012 6:31:00 PM   
Cathartes

 

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quote:

15cm sIG33/ auf Sfl 38(t)

Score. Yes, Ausf M. available in 1-2 of the 12 SS BGs. Packs a wallop, not a lot of ammo available, and pretty vulnerable. Nice tool for rooting out infantry.

(in reply to CarolusRex)
Post #: 40
RE: GJS Mod in LSA - 4/28/2012 1:13:08 AM   
Lieste

 

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Speaking of IG... did the leIG18/37 ever get adjusted so they could enter/setup in buildings? In practice you'd lose the IDF role, but it could be useful for direct fire, and the weapon is smaller than most others, and has a benign charge size/velocity combination.

(in reply to Cathartes)
Post #: 41
RE: GJS Mod in LSA - 4/28/2012 11:32:26 PM   
Southern_land


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http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/05-Sturmpanzers/Sturmpanzer38(t)/Sturmpanzer38(t)-Ausf.M.htm

http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/06-Panzerartillerie/Others/105mmleFH18_GW-39H.htm or this?

(in reply to Lieste)
Post #: 42
RE: GJS Mod in LSA - 5/9/2012 11:46:35 PM   
Cathartes

 

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GC testing in progress against the AI. I don't remember the last time I experienced a beating like this when taking on the AI. It's an anomaly for certain, especially when up against Panthers.




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Post #: 43
RE: GJS Mod in LSA - 5/10/2012 5:36:26 PM   
heckler

 

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quote:

ORIGINAL: Cathartes

best to pair this gang up with a friendly inf battlegroup:






Did the Armoured Brigades have the instrinsic Motor Rifle Bn at this point? Curious if that small infantry option would be present...

Looks amazing, very excited to see the end product!!

Your work is inspiring...

(in reply to Cathartes)
Post #: 44
RE: GJS Mod in LSA - 5/10/2012 8:18:08 PM   
STIENER

 

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WOW.....i cant wait! looks very cool Cathartes. as Heckler says....your the Man!

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Post #: 45
RE: GJS Mod in LSA - 5/11/2012 6:59:03 PM   
Cathartes

 

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quote:

Did the Armoured Brigades have the instrinsic Motor Rifle Bn at this point? Curious if that small infantry option would be present...
Looks amazing, very excited to see the end product!!
Your work is inspiring...

2 Canadian Arm Bde does not, but 8 Arm Bde, & 4 Arm Bde do.

(in reply to STIENER)
Post #: 46
RE: GJS Mod in LSA - 5/13/2012 8:51:00 PM   
rebon

 

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Damn Cathartes I now have to find loads of money to buy LSA so I can play your mod :)
It looks fantastic, can't wait to play against the SS at Caen.

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Post #: 47
RE: GJS Mod in LSA - 5/18/2012 5:04:17 PM   
kweniston


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With all the fuss over PitF, we should not forget about this mighty project, the mod to end all mods! ;)
You have any sight on an ETA, Cathartes? :)

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Post #: 48
RE: GJS Mod in LSA - 5/18/2012 7:18:50 PM   
STIENER

 

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"With all the fuss over PitF" Whats PitF????

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Post #: 49
RE: GJS Mod in LSA - 5/19/2012 6:55:47 AM   
Pvt_Grunt

 

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CC Panthers in the Fog - Out of the loop are you? Perhaps there's better internet in Sechelt
quote:

ORIGINAL: STIENER

"With all the fuss over PitF" Whats PitF????


(in reply to STIENER)
Post #: 50
RE: GJS Mod in LSA - 5/19/2012 8:57:30 AM   
STIENER

 

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LOL yes, im in my own little world here PVT Grunt. thanks for the update i found the threads for PitF ....looks damn interesting!

(in reply to Pvt_Grunt)
Post #: 51
RE: GJS Mod in LSA - 5/29/2012 3:57:38 AM   
Cathartes

 

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into June 9. If you use a random number generator, or an old-fashioned dice playing the AI, you can roll to see how many tanks you and the AI gets (6=0) with a max of 5. Default deployment. Test Camp continues against the AI on June 9. Going slow, been busy, and lots of little stuff to clean up.




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< Message edited by Cathartes -- 5/29/2012 3:58:56 AM >

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Post #: 52
RE: GJS Mod in LSA - 5/31/2012 3:08:10 PM   
heckler

 

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Any chance for a couple screenshots of your more 'interesting' battlegroups? you know, just to tide us fanbois over ;)

(in reply to Cathartes)
Post #: 53
RE: GJS Mod in LSA - 6/1/2012 1:31:00 PM   
tigercub


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aircraft crash! still a problem in the new meuse mod any chance it going to be better for GJS?

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Post #: 54
RE: GJS Mod in LSA - 6/7/2012 11:55:18 PM   
Cathartes

 

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quote:

aircraft crash! still a problem in the new meuse mod any chance it going to be better for GJS?


Not sure exactly what you mean. I have yet to see an airstrike-related crash in GJS, but doesn't mean it can't happen.

(in reply to tigercub)
Post #: 55
RE: GJS Mod in LSA - 6/9/2012 8:20:19 AM   
CarolusRex


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Hi Cathartes, any estimate when this could be released?

I´d hoped for 6th of June but now I´m not hoping for that as that will be 2013 :-)

Rgds

Carolus

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Post #: 56
RE: GJS Mod in LSA - 7/15/2012 9:45:20 AM   
kweniston


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Hi Cathartes, can you delight us with some news/updates on this uber-mod? Thanks!

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Post #: 57
RE: GJS Mod in LSA - 7/15/2012 3:39:46 PM   
Tejszd

 

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GJS definitely is one of the best mods for CC5 and with all the changes from TLD to LSA it will even be better I'm sure once Cathartes is done. Unfortunately to get those new features requires changes and testing on top of the minimum changes required in the data/files which all takes a lot of effort/time.

When your done Cathartes I look forward to your conversation notes (and the automated tool to make it easy to move all the other mods )...

(in reply to kweniston)
Post #: 58
RE: GJS Mod in LSA - 8/28/2012 8:38:11 PM   
Cathartes

 

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work continues after a break this summer. recoding maps is tedious, but make for a more interesting experience:

bridge traffic

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Post #: 59
RE: GJS Mod in LSA - 11/23/2012 3:10:31 PM   
Cathartes

 

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Work progresses, pushing for a release in the near future. New le Hamel Map in strat and overview:




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(in reply to Cathartes)
Post #: 60
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