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FP error crashing game

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Close Combat: Wacht am Rhein >> Mods and Scenarios >> FP error crashing game Page: [1]
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FP error crashing game - 1/30/2012 2:39:41 PM   
Platoon_Michael


Posts: 855
Joined: 3/9/2003
Status: offline
Hello,
I was hoping someone would be willing to help me figure out how you fixed the Force Pool error that originally was in WAR when it came out.
The was the error that occurred when a BG had been surrounded/bypassed on the Strategic Map and it's FP reduced to nothing.
Once that BG's FP was at 0 the game would then crash.

I'm having this problem with a Mod I've been working on despite the fact that my FP was set pretty heavy for every day.

Thank-You
Post #: 1
RE: FP error crashing game - 2/1/2012 12:32:18 PM   
Platoon_Michael


Posts: 855
Joined: 3/9/2003
Status: offline
Looks like this.
http://www.matrixgames.com/forums/tm.asp?m=1952453

(in reply to Platoon_Michael)
Post #: 2
RE: FP error crashing game - 2/1/2012 5:30:39 PM   
Steve McClaire

 

Posts: 2600
Joined: 11/19/2007
Status: offline
Hmm. It's been a couple of years, and this was before we had our bug tracking database, so I can't go back and look it up unfortunately.

If I recall correctly, the issue was that the AI needed to have a wider selection of substitute team types when the specific team type called for in the battle group slot was no longer available in the force pool. After the fix basically any team could be substituted for any other, but there was a prioritized list used to decide what to use.

I doubt you're seeing the exact same issue, but perhaps that will help you with where to start troubleshooting your mod. If you wanted to eliminate the possibility, I'd check your bgroup team slots, force pool, and teams file team types.

Hope that helps,

Steve

(in reply to Platoon_Michael)
Post #: 3
RE: FP error crashing game - 2/2/2012 2:32:37 AM   
Platoon_Michael


Posts: 855
Joined: 3/9/2003
Status: offline
Thank-You

(in reply to Steve McClaire)
Post #: 4
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