I don't know you know, in War movies maybe...in real life, I think they'd try and get back to their lines no matter how aggresive the commander, there not special forces here were talking about but a Coy commander of an Army company most likely civvies in uniform. His me I'm sure would be his first priority, which would mean making their way back as quickly but as quietly as possible to help reinforce the line.
We must remember each scenario we play is a small part of the battle, later on another wave of attackers will be coming along most likely to carry forward the attack which would overrun that coy in no time...also even if there wasn't that Coy commander wouldn't know that, all he knows is a wave of Germans\Americans or whoever have just battered their way through the lines and could be any number of miles further on. Moving towards the enemy would all all essence be a suicide mission for a Inf coy or considered one once you hit a convoy every rear echelon soldier would be out for you and any follow on units for the attack would be designated to wipe you out on the way to the forward lines..you need small unit of special forces to do that job who can hit and run.
I suppose the could hit any on the way back but again would it be worth giving out your position and that your out there as you have to get through the battle line at some point...and you wouldn't really want them to be aware your out there and on your way back.
Um, so my feeling on this is that this will be difficult to program in a way that will make anyone really happy. I don't mind having to hunt these units down, mainly because the AI is so good at other things that I enjoy figuring out what units to use for security and how to set up reasonable security. I would like to see something like a security zone exuded by each unit that I could turn on/off both in terms of seeing it and in terms of affecting the unit. If a units was "on security" it would be dispersed within the zone (it would be great if we could shape the zone or pick from some shapes) and would not be easily recalled to movement, etc. It would also be vulnerable to attack because of being dispersed.
However, I also think that there is a big devil in the details here. I would expect poorly trained, in experienced units to want to rejoin ASAP. Heavilly blooded would balance out creating havoc vs. rejoining the line, on on the way thereto. But Special Forces/Commando/Marines/Airborne would not feel this need so long as they had some supply and were able to maintain morale. They would perhaps see this as an opportunity to exploit rather than a reason to panic and withdraw.
Just my 2 cents...
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