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Mash Mod

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Design and Modding >> Mash Mod Page: [1]
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Mash Mod - 1/30/2012 2:10:53 AM   
Hairog


Posts: 349
Joined: 7/11/2000
From: Appleton, WI
Status: offline
This is a work in progress based on Peter123 and Agent S fantastic work.

1. I changed the saturation and hue of Peters fantastic map to make they hexs pop.
2. Created new port symbols.
3. Took the background from behind the ships.
4. Created a new ocean zone symbol.
5. Made some mountains.
6. Used the "beaches" mod from Agent S.

I think that's all there is.

One problem the first time you try and start the game with map and unit mod it crashes. Then it works after that. Anyway just some pics to wet your appetite or shut it off. :)











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RE: Mash Mod - 1/30/2012 2:18:57 AM   
gwgardner

 

Posts: 3423
Joined: 4/7/2006
Status: offline
Love the port symbols. Certainly an easier map for my eyes to read. Ships are way cooloer. Nice work. Thanks!

< Message edited by gwgardner -- 1/30/2012 2:19:36 AM >

(in reply to Hairog)
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RE: Mash Mod - 1/30/2012 9:40:19 AM   
Greyshaft


Posts: 2234
Joined: 10/27/2003
From: Sydney, Australia
Status: offline
I like this one... good combination of the best of both worlds

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