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Illegal movement bug

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Unity of Command Series >> Tech Support >> Illegal movement bug Page: [1]
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Illegal movement bug - 1/18/2012 12:43:50 AM   
torrone

 

Posts: 31
Joined: 12/27/2001
Status: offline
I was playing the Stalingrad scenario when the the game crashed during the AI turn. This was the message

Traceback (most recent call last):
File "uoc.py", line 147, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 642, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 1296, in _cr_observer_ai
File "ai\ai.pyo", line 259, in real_tick
File "ai\ai.pyo", line 299, in play_move
File "ai\sequence.pyo", line 46, in play_move
File "game\state.pyo", line 48, in wrapper
File "game\state.pyo", line 1871, in Move
File "game\state.pyo", line 525, in apply_action_record
File "game\state.pyo", line 1879, in check_move
File "game\state.pyo", line 2406, in move_traverse
RuntimeError: illegal move
Traceback (most recent call last):
File "uoc.py", line 147, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 642, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 1296, in _cr_observer_ai
File "ai\ai.pyo", line 259, in real_tick
File "ai\ai.pyo", line 299, in play_move
File "ai\sequence.pyo", line 46, in play_move
File "game\state.pyo", line 48, in wrapper
File "game\state.pyo", line 1871, in Move
File "game\state.pyo", line 525, in apply_action_record
File "game\state.pyo", line 1879, in check_move
File "game\state.pyo", line 2406, in move_traverse
RuntimeError: illegal move
Traceback (most recent call last):
File "uoc.py", line 147, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 642, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 1296, in _cr_observer_ai
File "ai\ai.pyo", line 259, in real_tick
File "ai\ai.pyo", line 299, in play_move
File "ai\sequence.pyo", line 46, in play_move
File "game\state.pyo", line 48, in wrapper
File "game\state.pyo", line 1871, in Move
File "game\state.pyo", line 525, in apply_action_record
File "game\state.pyo", line 1879, in check_move
File "game\state.pyo", line 2406, in move_traverse
RuntimeError: illegal move
Post #: 1
RE: Illegal movement bug - 1/18/2012 8:25:16 AM   
2xAnte


Posts: 8
Joined: 11/9/2011
Status: offline
Thank you for reporting a crash.

Can you, please, provide a few more info.
Are you playing game version 1.01? It is displayed in Credits dialog (from Main menu).
If this happened while playing campaign, there is a saved game in save/campaign directory which would be of a great help. File is named 05_stalingrad.usg.

Ante


< Message edited by 2xAnte -- 1/18/2012 8:26:37 AM >

(in reply to torrone)
Post #: 2
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