Matrix Games Forums

To End All Wars: Mountain InfantryPandora: Eclipse of Nashira Announced! Deal of the Week: Command Ops goes half price!New Fronts are opening up for Commander: The Great WarCharacters of World War 1Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Meuse Mod - Help Coding Maps

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: The Longest Day >> Mods and Scenarios >> Meuse Mod - Help Coding Maps Page: [1]
Login
Message << Older Topic   Newer Topic >>
Meuse Mod - Help Coding Maps - 1/15/2012 10:37:09 PM   
Tejszd

 

Posts: 2819
Joined: 11/17/2007
Status: offline
Anyone willing to help coding maps to speed up the release date???

There are 3 maps that still require coding to have the 44 original strat maps all done (CC5 maximum used for the original release of the mod) and 10 maps to go to have 64 maps done for the new strat map (which is still needs to be done). All data, graphics and sound is good to go....

For those willing to help please post in this thread....
Post #: 1
RE: Meuse Mod - Help Coding Maps - 1/15/2012 11:25:35 PM   
Tejszd

 

Posts: 2819
Joined: 11/17/2007
Status: offline
Hyon Belgium (just outside Mons to the SE ) needs coding;




Attachment (1)

< Message edited by Tejszd -- 1/15/2012 11:27:16 PM >

(in reply to Tejszd)
Post #: 2
RE: Meuse Mod - Help Coding Maps - 1/15/2012 11:28:02 PM   
Tejszd

 

Posts: 2819
Joined: 11/17/2007
Status: offline
Beauraing Belgium;




Attachment (1)

(in reply to Tejszd)
Post #: 3
RE: Meuse Mod - Help Coding Maps - 1/15/2012 11:35:12 PM   
Tejszd

 

Posts: 2819
Joined: 11/17/2007
Status: offline
Charleroi Belgium;




Attachment (1)

(in reply to Tejszd)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: The Longest Day >> Mods and Scenarios >> Meuse Mod - Help Coding Maps Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.086