I'm well aware of the 1.5 bug, it destroyed an otherwise winable 2v2 game of mine
Sorry, I just don't see how it can destroy any game. WITE is so much ground centric.
Well, a few months back, (two patches), I brought up the bombing of airfields problem as Gewehr43. Also the problem with the Soviets intercepting axis aircraft 15 hexes behind the lines on a one hex (10 miles) away supply drop, among other problems with the air war. The little thing about seven Russian fihgters intercepting and shooting down 100 JU52's and losing nine fighters! While the JU52's were protected by seventy-nine Me-109's. I sent the saved games to you guys and it was admitted that with 200 fighters left the Luftwaffe was spent, caused from air attacks on airfields with useless flak, by hordes of Soviet biplanes. This was an ongoing discussion between me, you and the designers (even Gary) and the next two patches attempted to fix some of the more obvious problems and partially succceded. If you would like to see those saved games again I can upload them to you to refresh your memories. Remember me losing 109 JU-88's on the ground to 30+ airfield attacks? An entire KG. My game was played in part before the 1.5 patch. It was really bad before that. I had taken Leningrad, Kharkov and was cleaning up the Donets and Don basins. The game became unplayable because of the numbers of Russian planes that escaped on turn two and the endless airfield attacks and I had to resign because of the air situation. You guys called it a "gamey" tactic but the game permitted it. I've been wargaming this campaign for 40 years, I know the feel of when the Soviets should be able to challenge the Luftwaffe. This present situation isn't resolved. Fixing the problems may be a code related restriction. I get that, but don't say "Sorry, I just don't see how it can destroy any game." That's nonsense. Mine was. Saved game available upon request to anyone.
< Message edited by Dietrich1941 -- 1/19/2012 8:32:14 PM >