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RE: Semi-Interactive AAR: Elephant Hunt

 
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RE: Semi-Interactive AAR: Elephant Hunt - 1/17/2012 5:01:50 PM   
Mad Russian


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Here we are on the ground.

Lt. Yerokhin and a veteran tank platoon.






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The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 31
RE: Semi-Interactive AAR: Elephant Hunt - 1/17/2012 5:02:51 PM   
Mad Russian


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The rest of the 2nd Tank Company overwatching the Killing Zone.






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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 32
RE: Semi-Interactive AAR: Elephant Hunt - 1/17/2012 5:03:47 PM   
Mad Russian


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1st Tank Company behind the trees in the center of our position.





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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 33
RE: Semi-Interactive AAR: Elephant Hunt - 1/17/2012 5:04:50 PM   
Mad Russian


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3rd Tank Company to the west of our position.




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 34
RE: Semi-Interactive AAR: Elephant Hunt - 1/17/2012 5:05:38 PM   
Mad Russian


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And our infantry screen along the road.






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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 35
RE: Semi-Interactive AAR: Elephant Hunt - 1/17/2012 5:06:08 PM   
Mad Russian


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What are our orders?

Good Hunting.

MR





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< Message edited by Mad Russian -- 1/17/2012 5:07:30 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 36
RE: Semi-Interactive AAR: Elephant Hunt - 1/17/2012 8:51:17 PM   
Yoozername

 

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Is there any way you can make the map available for download?  I would personally want to see things like LOS, adjusting the tanks formations, etc.  I would do this before setting SOPs and giving orders.

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Post #: 37
RE: Semi-Interactive AAR: Elephant Hunt - 1/18/2012 6:31:26 PM   
Mad Russian


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I'm working on making the map available.

However, as overall commander you wouldn't be concerned with LOS restrictions etc....that would be my job as the lower sub-unit commander.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Yoozername)
Post #: 38
RE: Semi-Interactive AAR: Elephant Hunt - 1/19/2012 3:37:30 PM   
Mad Russian


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Haven't forgotten you. Still trying to upload the map.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 39
RE: Semi-Interactive AAR: Elephant Hunt - 1/19/2012 8:14:21 PM   
RedCharlie65

 

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Could you also vary your screenshots a bit by providing us with down-low, close in views of the equipment and troops. I'd like to see the detail as well as the overhead tactical view. Thanks. Great idea by the way in terms of a semi-interactive DAR. I don't think I've ever heard of anyone doing this type of thing before.

< Message edited by RedCharlie65 -- 1/19/2012 8:16:18 PM >

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Post #: 40
RE: Semi-Interactive AAR: Elephant Hunt - 1/19/2012 9:11:39 PM   
Mad Russian


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Easily done. Once the battle starts I'll do shots of the units both from above and down at TC level.

Here's our intrepid Lt. Yerokhin down at ground level now. He's the tank at the top of the SS. The one closest to the trees.

I used the longer ranged shots to show what the units can see. To give an idea as to what orders to give. So far, I've not gotten any orders besides where to set units. Nothing about what they should do. I guess if I don't get some orders in the next day or so I'll just have them sit there and start the game.

Good Hunting.

MR




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< Message edited by Mad Russian -- 1/19/2012 9:17:21 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to RedCharlie65)
Post #: 41
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 4:44:20 PM   
Mad Russian


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Time to give the orders for turn 1.

We'll start with the 2nd Tank Company since it's our recon element. It was placed on the east side of our location.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 42
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 4:45:33 PM   
Mad Russian


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They are ordered to advance into the trees to see what they find.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 43
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 4:46:40 PM   
Mad Russian


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And the ground level shot.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 44
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 4:49:13 PM   
Mad Russian


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The other two platoons of 2nd Tank Company and the entire 1st Tank Company hold their positions.

3rd Tank Company changes formation from column to a 2 platoon front with 1 platoon in reserve.

The entire 3rd Tank Company formation closes up in the trees.

Good Hunting.

MR




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< Message edited by Mad Russian -- 1/21/2012 4:50:42 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 45
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 4:53:03 PM   
Mad Russian


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The 1st Platoon of the infantry screen is going to move across the road and send one squad to the west to observe the road coming over Hill 254. With both 1st and 3rd Tank Companies behind them they will be the eyes of the battalion on the west side.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 46
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 4:54:20 PM   
Mad Russian


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Orders were given and executed. There was no contact in the orders phase. The reaction phase was executed with no changes to any units orders.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 47
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:02:26 PM   
Mad Russian


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The original orders for the battalion recon element were to advance to these locations.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 48
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:04:16 PM   
Mad Russian


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However, now that we are in the trees, the orders are changed to rush across the open ground to far copse of trees.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 49
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:09:18 PM   
Mad Russian


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3rd Tank Company continues to shift it's formation.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 50
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:12:10 PM   
Mad Russian


Posts: 12512
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1st Platoon continues to rush across the road and to shift to the west.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 51
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:20:58 PM   
Mad Russian


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The two moves we have ordered.

Good Hunting.

MR








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< Message edited by Mad Russian -- 1/21/2012 5:29:58 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 52
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:39:22 PM   
Mad Russian


Posts: 12512
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With the recon element moving forward the other 2 platoons of the 2nd TC are ordered to rush forward. With no contact and the recon element out in front this should be a safe order. We don't expect to encounter Germans at this moment so a rush forward will get our units in position as quickly as possible.

This puts the entire 2nd Tank Company in motion. All orders are rush with SOP standard at this time.

Good Hunting.

MR




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< Message edited by Mad Russian -- 1/21/2012 5:42:11 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 53
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:39:48 PM   
Rick

 

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I like having the combination of overhead tactical map overview combined with the down on the ground screen shots. I'm looking forward to see how this turns out.

Thanks!

rick

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Post #: 54
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:45:03 PM   
Mad Russian


Posts: 12512
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If there are German tanks out there this is where we are the recon element is the most vulnerable. We need to make that stand of trees.

All things in combat are a risk. This is one of those that will make the hair stand up on the back of your neck.

Where are the Germans?

Here?

Now?

Or not yet...

Those trees aren't much but they are a whole lot more cover than the open steppe we are crossing and that which is in front of us.

Now, where are those Germans?

Good Hunting.

MR




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< Message edited by Mad Russian -- 1/21/2012 5:47:07 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Rick)
Post #: 55
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:50:14 PM   
Mad Russian


Posts: 12512
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What about our infantry rushing forward?

How are they doing?

The report is that they have gained the main position across the road and are now moving the western most squad to secure the cross roads.

As the HUD shows, that squad is getting fatigued. They need to get to their assigned area soon. The command range is being pushed to it's limits also. This is shown by the yellow and green band between the squad and the platoon leader.

Good Hunting.

MR




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< Message edited by Mad Russian -- 1/21/2012 5:51:37 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 56
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:53:54 PM   
Mad Russian


Posts: 12512
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And then it happens...CONTACT!

The eastern most vehicle in the battalion has visual contact with the German advance units.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 57
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:56:29 PM   
Mad Russian


Posts: 12512
Joined: 3/16/2008
From: Texas
Status: online
Even though the German unit shows up on the Tac Map, the blue square, and will display on the game map only one unit can actually see and fire at it.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 58
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 5:59:16 PM   
Mad Russian


Posts: 12512
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This seems to be a German recon element. It's certainly not the tanks of the Panzer Division we are expecting.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 59
RE: Semi-Interactive AAR: Elephant Hunt - 1/21/2012 6:37:45 PM   
Mad Russian


Posts: 12512
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At least we have some answers now. The Germans seem to be coming between Hill 254 and Hill 248. The goal seems to be to advance on Hill 253.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 60
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