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RE: Modding Tools

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Design and Modding >> RE: Modding Tools Page: <<   < prev  1 [2]
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RE: Modding Tools - 3/28/2012 6:14:08 AM   
Razz


Posts: 2524
Joined: 10/21/2007
From: CaLiForNia
Status: offline
It's pretty much like the way you describe.
I can't get the editor to work so I program it another way.


quote:

ORIGINAL: slaytanic

Speaking from my point of view, it would be nice to have an event table for each scenario, sortable by country involved, title and start date, a nice drop down list for methods, options, effects, inputting names of countries/alliances instead of IDs and corresponding event description and tool tips all present

Of course creating a new event would also be great as I don't think pre-existing one cover all the possibilities but that's only if it's not too much work


(in reply to slaytanic)
Post #: 31
RE: Modding Tools - 5/13/2014 3:49:15 PM   
kooopa

 

Posts: 2
Joined: 8/8/2012
Status: offline
Hi, I am using mgarnett's unit editor. I am able to change attributes and create new units, however when I go in the game none of the changes or nthe new units are available. Any guidance would be greatly appreciated.
Cheers,
C

(in reply to mgarnett)
Post #: 32
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