kfsgo
Posts: 445
Joined: 9/16/2010 Status: offline
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quote:
ORIGINAL: michaelm As I say, the idea can be bounced around. One out-of-the-box solution could be to allow changing of a/c thru the player upgrade screen to another type at a cost of PPs. Similar to the interchange between Commonwealth nations. Well, I know I personally would get a lot of mileage out of it...not that that's a reason to do anything, heh. I assume it'd be a feature that'd get some use, though. quote:
I think that this would still need some thought, though, as don't the supply of Dutch pilots tend to dwindle out. They don't get any 'general' replacements, of course, but they do get a fair few 'named' pilots - 18 RAAF and 119 RAAF both get 50 specific pilots over the course of the game, though mostly not until 1943/1944. So, not many, but a few. As a datapoint, I currently (in July 1942 and after an NEI campaign that was pretty gentle on the Dutch AF, really) have 183 unemployed Dutch pilots - all of them at least reasonably and many of them very experienced. It'd be nice to have some way of getting them into service - I have no idea how many historically made it out of the NEI alive, though, or what proportion of those stuck around, or moved to RAF/RAAF/etc Sqns, or went off to run banana plantations in Surinam etc. Probably less than that, given that Java would have been 'home' for a lot of them, but still. quote:
Another consideration is that it is harder to reform groups for the Dutch now with the latest beta than it was when group reforming was first introduced. Programming wise, almost any thing could be (and has been ) done. Well, harder's probably good (assuming it can be done at all) - after all, these guys have just had their home base yanked out from under them and there's a war on, so it should be tricky to do. If the aircraft are available, though...
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