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Defend insitu vs retake position

 
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Defend insitu vs retake position - 1/4/2012 10:05:28 PM   
Deathtreader


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From: Vancouver, Canada.
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Hi,

If a unit or formation is ordered to defend insitu but the retake position box is checked which will take precedence??

Some quick tests suggest they will not attempt to retake their positions when defending insitu. If this is so then shouldn't the retake position box become greyed out as soon as a player selects insitu?

A small thing I know but a misleading one.....esp for a new player who may expect his units to counterattack.

Rob.

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RE: Defend insitu vs retake position - 1/9/2012 4:58:26 PM   
Bletchley_Geek


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quote:

ORIGINAL: Deathtreader
If a unit or formation is ordered to defend insitu but the retake position box is checked which will take precedence??

Some quick tests suggest they will not attempt to retake their positions when defending insitu. If this is so then shouldn't the retake position box become greyed out as soon as a player selects insitu?

A small thing I know but a misleading one.....esp for a new player who may expect his units to counterattack.


Hi,

not sure that "in situ" has any effect over the Retake Position setting. More of an effect will have that the defending unit lacks the strength to mount a counterattack (say the defender is a battalion, gets attacked by a bigger unit and gets two of its companies mauled: it's not going to counterattack any time soon). The depth setting to the mission can also help with this, since if it had enough strength, the AI has deploys something substantial to defend in depth, so these reserves can be marshalled to execute counterattack without weakening the line elsewhere.

I use Defend + Retake Position usually for big formations (Regt or Division), which are likely to have a resources to launch a counterattack on their own initative. I find this very useful when I want the AI to take care of herself while I'm focusing my attention elsewhere on the map.

< Message edited by Bletchley_Geek -- 1/9/2012 5:02:03 PM >


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(in reply to Deathtreader)
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