MrRoadrunner
Posts: 853
Joined: 10/7/2005 Status: offline
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Hi Jason, I think in answer to the first question, I'd like to see the buildings made similar to the Maddox mod where he had the EF buildings to the scale of the WF buildings. And, I think that additional individual building types might help. Maybe Mosques as well as different church types. Industrial buildings could be supplemented by new shapes. Graveyards. Railroad stations for the new rail systems? Port docks? Roman style bridges. Different trees along the lines of the Maddox mods. Same with the mud terrain. Oasis for desert scenarios. Along with different looking desert forts. Road blocks for cities that look like buses and cars piled together? Unit graphics are fine as long as the outlines fit the graphic. I'm cool with the bit system in place now. The resolution is more a matter of monitor size and choice of detail? I'm not a computer geek so it is not a serious concern for me. RR
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"Lord, give me the patience. If you just give me the strength I may need some bail money later." "When the wicked rise to power, people go into hiding; but when the wicked perish, the righteous thrive." Proverbs 28:28
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