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Generating random forces

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design >> Generating random forces Page: [1]
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Generating random forces - 12/31/2011 12:56:23 PM   
Skull Kid


Posts: 27
Joined: 12/31/2011
From: Sweden
Status: offline
I have played The Operational Art of War Vol. 1, and I think there was an option to generate random forces (with random units/objects). Is there such a feature in The Operational Art of War III?

Kind Regards

Skull Kid
Post #: 1
RE: Generating random forces - 1/1/2012 12:51:15 AM   
1_Lzard


Posts: 528
Joined: 8/18/2010
From: McMinnville, OR
Status: offline
I've never noticed one..........

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"I have the brain of a Genius, and the heart of a Little Child. I keep them in a jar under my bed!"

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RE: Generating random forces - 1/1/2012 1:52:43 AM   
Silvanski


Posts: 2188
Joined: 1/23/2005
From: Belgium, residing in TX-USA
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No, not in TOAW.. You have to build units from scratch... And Happy Newyear to you L'zard!!

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TOAW Retrofit Dude

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RE: Generating random forces - 1/1/2012 1:09:24 PM   
Skull Kid


Posts: 27
Joined: 12/31/2011
From: Sweden
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So. I'm fully in command in the Editor? That is, I give every single command what should happen in a Scenario?

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RE: Generating random forces - 1/1/2012 1:37:36 PM   
Oberst_Klink

 

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From: Germany
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First, a happy new year to you Kamerad Skull Kid!

Perhaps you thought about Wargame Construction Kit 2 (Tanks!) from Norm? A random battle creator would be interesting for TOAW. However, if there are more TOAW gamers interested about tutorials, I am more than obliged to create tutorials for creating what I call 'Blitz' scenarios; scenario creation that, incl. research, can be done over a weekend.

Klink, Oberst

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RE: Generating random forces - 1/1/2012 1:55:14 PM   
Skull Kid


Posts: 27
Joined: 12/31/2011
From: Sweden
Status: offline
Well Hello Oberst_Klink! Thanks for your kind words, and Happy New Year to you too!

< Message edited by Skull Kid -- 1/1/2012 2:04:38 PM >

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