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Commander's range

 
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Commander's range - 12/26/2011 11:42:17 AM   
waichou

 

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I think I don't understand the bonus from Commanders. Look at this picture. I have a lot of commanders in the zone, but no unit without Commander has a bonus (I thought that a unit in 3 range from a commander had a bonus).

Is it normal ?

PS : it is the same in the whole front, not a single unit has a bonus, and I checked in the effectivness %, Commander is always 0%




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RE: Commander's range - 12/26/2011 12:07:58 PM   
doomtrader


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Are units with commander assigned directly to them getting a bonus?

(in reply to waichou)
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RE: Commander's range - 12/26/2011 12:22:53 PM   
waichou

 

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Just checked, yes only for them

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RE: Commander's range - 12/26/2011 12:24:53 PM   
doomtrader


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Send me the save game, please.
I'll take a look into the files.

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RE: Commander's range - 12/26/2011 12:54:37 PM   
waichou

 

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save just sent

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RE: Commander's range - 12/26/2011 1:12:10 PM   
doomtrader


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Commanders are updating at the beginning of the next turn. WAD.

(in reply to waichou)
Post #: 6
RE: Commander's range - 12/26/2011 1:22:55 PM   
waichou

 

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Sorry, I don't understand what you said, can you precise ?

(in reply to doomtrader)
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RE: Commander's range - 12/26/2011 3:19:49 PM   
doomtrader


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If you move your unit without commander into the commander's range, then you will receive bonus in next turn.

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Post #: 8
RE: Commander's range - 12/26/2011 3:49:46 PM   
waichou

 

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Doomtrader, I just saw in my save that Rommel is in 2 units at the same time ! Look at the corps in Crete, there is Rommel but he is also in the Panzer corps in Africa.  

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RE: Commander's range - 12/26/2011 5:04:01 PM   
doomtrader


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I see it.

I'll investigate this issue :)

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RE: Commander's range - 12/26/2011 9:21:16 PM   
Greyshaft


Posts: 2242
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From: Sydney, Australia
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Doomtrader... don't you ever sleep?
Thanks for the rapid response to our questions.
I hope the game is selling well.

_____________________________

/Greyshaft

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Post #: 11
RE: Commander's range - 12/26/2011 9:59:19 PM   
doomtrader


Posts: 5322
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Few hours here, few hours there. ;)
No problem mate.
I'm hoping that too.

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Post #: 12
RE: Commander's range - 12/28/2011 1:14:39 PM   
waichou

 

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Ok, now I know where is the bug for the Commander's range : It is when I save at the beginning of a turn, I quit to desktop (because I stop playing sometimes...), and when I load again there is no more commander bonus for other units... Do you have the same ? Is it done to avoid player to quit the game and have a real life ?

Any news about Rommel bug ? I know he is a great general, but to be at 2 places in the same time is really a big performance !!

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Post #: 13
RE: Commander's range - 12/28/2011 1:46:50 PM   
doomtrader


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quote:

Any news about Rommel bug ? I know he is a great general, but to be at 2 places in the same time is really a big performance !!

Fixed for the patch

quote:

Ok, now I know where is the bug for the Commander's range : It is when I save at the beginning of a turn, I quit to desktop (because I stop playing sometimes...), and when I load again there is no more commander bonus for other units... Do you have the same ? Is it done to avoid player to quit the game and have a real life ?

Looks like some later changes reverted this functionality, as we have got it fixed at the beginning of November.

(in reply to waichou)
Post #: 14
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