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RE: Where JTCS went wrong

 
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RE: Where JTCS went wrong - 12/25/2011 8:21:24 PM   
osiris

 

Posts: 218
Joined: 1/5/2007
Status: offline
HI

1:You know I was going to let this drivel go, but I think not. You have a lot of nerve posting this in a very rude way.

I can solve your problem. GO AWAY.


Rude by that you mean i disagreed with a bunch of people who have little or no tolerance or disagreement on this forum..NOTHING NEW.anything the designers do or touch on this game is beyond discussion-they are always right..Expressing ones opinion on this forum that disagrees with anything that the designers do is seen as high treason..well thats too damn bad...In case you have not noticed I never said anything negative personally about the designers and others...all I did was question some of the choices they made you are free to disagree..

If you cant handle a criticism then you should go hide under a rock...its not safe out here in the real world people may disagree with what you say or with your ideas!

There were unadressed issues in v 1.02.
Nothing was addressed in patch 1.02..none of the major issues, AI, sound, graphics and so on

And not one of these items do you have to use. None. In fact I am reasonably sure that the vast majoirty of scenarios around at the time of v1.02 do not have any of these features.
My point exactly--nobody uses them...how many scenarios have you played with civillians in it???

Glad to see you have no clue about the OOBs. Romanians, Hungarians and Yugoslavian OOBs have been in the game since its begining. Any of the other OOBs again you do not have to use. You also left the French OOB off your list of useless armies.

Please see the orginal TALONSOFT version before you sart talking nonsense


I don't play against the AI so I cannot comment.
Your in the minority

With this attitude I can see people lining up to play you.
I dont play with humans..

Go play Panzer Corp then.
I do-- you should try it..its fun..might expand your knowledge of games

You do realize that most play in 2D? Well at least I think they do.
Play in 2 D..go play a board game..most people play in 3d hence why there are posts all over the forum for improving the graphics!

You left off this reason: Because whining sacks like yourself constantly bitch about what they are not getting in the game and doing nothing to help promote the game. The game was already on life support after TS dropped it. Only the time put in by Jason Petho, Huib, Warhorse and countless other kept the game alive. And they all did this without getting paid and if I am not mistaken the do nopt get paid for their time.

As I have mentioned they did the best they could..thank you for mentioning the game is on life support because it never got off..We CANNOT promote the game if the company that owns it DOES NOT WANT TOO!!!

< Message edited by osiris -- 12/25/2011 8:22:57 PM >

(in reply to Hawk Kriegsman)
Post #: 31
RE: Where JTCS went wrong - 12/25/2011 9:40:09 PM   
Hawk Kriegsman

 

Posts: 62
Joined: 7/22/2010
Status: offline

quote:

ORIGINAL: osiris
Rude by that you mean i disagreed with a bunch of people who have little or no tolerance or disagreement on this forum..


No you were rude in your post period. Go look up the definition of rude.

quote:

NOTHING NEW.anything the designers do or touch on this game is beyond discussion-they are always right..


Not true. I have disagreed on many occasions with Jason Petho, Huib, on others on the JTCS. There is a way to discuss your gripes on the game and still come off with some tact. You failed. You reap what you so my friend.

quote:

Expressing ones opinion on this forum that disagrees with anything that the designers do is seen as high treason..well thats too damn bad...


Yes go figure a game company letting you take a turd on their product, on their website, paid for with their money getting annoyed with people like you from time to time. Wow are the matrix folks unreasonable!

quote:

In case you have not noticed I never said anything negative personally about the designers and others...all I did was question some of the choices they made you are free to disagree..


When you say somthing negative about a man's work you in fact are speaking negatively about the man.

quote:

If you cant handle a criticism then you should go hide under a rock...its not safe out here in the real world people may disagree with what you say or with your ideas!


Oh I am pretty sure that the Matrix folks can handle criticism. They let the likes of you post here do they not.

quote:

Nothing was addressed in patch 1.02..none of the major issues, AI, sound, graphics and so on


AI, sound and graphics were issues to you, not necessarily to Matrix. It is up to Matrix to decide what they issues are and in what order they get adressed. They bought the liscense, not you.

quote:

My point exactly--nobody uses them...how many scenarios have you played with civillians in it???


If majog, warhorse and others who love the DGVN mods are nobody then you are correct.

quote:

Please see the orginal TALONSOFT version before you sart talking nonsense


From the EF2 manual dated 1998. You can find the Finnish OOB starting on page 128, the Hungaian OOB starting on page 156, Allied Romanian OOB starting on page 176, Axis Romanian OOB starting on page 182. Your point (other than the one on your head) was that these usless OOBs were added from version 1.02 to 1.04. You are wrong (again).

Swing and a miss for osiris.

quote:

Your in the minority


I never said I was in the majority and I do not know of any statistical data to back this up. Knowing that Jason Petho is one of the main designers of JTCS and a huge fan of PBEM it should no surprise that he does not do a lot of work on the AI

quote:

I dont play with humans..


Or interact well with them either

quote:

I do-- you should try it..its fun..might expand your knowledge of games


I am content with JTCS, but thanks for the offer.

quote:

Play in 2 D..go play a board game..most people play in 3d hence why there are posts all over the forum for improving the graphics!


I do not play in 2D. I find that the current graphics get the job done.

quote:

As I have mentioned they did the best they could..


No actually you have mentioned that they have done a poor job; did you read your post?

quote:

thank you for mentioning the game is on life support because it never got off..!!!


Did you read what I wrote? I said it was on life support after TS dropped it. I think the game is going as fine as can be expected for its age and the type of game it is.

quote:

We CANNOT promote the game if the company that owns it DOES NOT WANT TOO


I think you mistyped this/

I believe you meant: WE WILL NOT promote the game if the company that owns it DOES NOT DO WHAT WE WANT.

Try to have a nice life.

Thanx!

Hawk


(in reply to osiris)
Post #: 32
RE: Where JTCS went wrong - 12/25/2011 11:22:52 PM   
osiris

 

Posts: 218
Joined: 1/5/2007
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HI Hawk

I was not rude..disagreeing or voicing your opinon is not rude (however you are entitiled to your opinion). I am not tactful by nature (I find it to be boring and a waste of time trying to colour bad news with positive images/words)..

Its not a MATRIXs product..Matrix only owns the license..MATRIX did not create JTCS..its a TALONSOFT product produced by TALONSOFT..Jason and his design team own more of JTSC then MATRIX does simply by demonstrating their commitment to it.. If MATRIX wants ownership of it and really make it theres then they should have addressed and still could fix the major issues in the game..

The graphics/sound suffice for some and for others not because there is a boredom with mediocrity. Matrix has no interest in this game..Operational Art of War got a total face lift and then some (that was this year 2011)..they had the money to spend on that on a product that caters to a far smaller audience..I never said the design team did a poor job. I simply indicated that some of the choices were bad/questionable (an opinion!!) other than that most of my criticism of who did a poor job is leveled directly at MATRIX

Simple example of how MATRIX has mismanged this product..They missed the opportunity when Modern Wars was being created. They could have built an entirely new engine with new everything. Relase Modern wars and then release a complete makeover of JTCS

If everyone is so content why are there polls on this forum to revert back to 1.02??? Funny going through some of the other threads the same people who jumped on me in this thread are the same ones who jump on others who dont like people who critize/voiced an opinion that was negative of 1.04..dont you find that intersting? Sorry the masses are not content and we will not shut up

Instead of having a constructive discussion on how to move MATRIX forward on this game we get this instead..growth requires criticism however unpleasent it may be


rene






< Message edited by osiris -- 12/25/2011 11:25:12 PM >

(in reply to Hawk Kriegsman)
Post #: 33
RE: Where JTCS went wrong - 12/26/2011 1:06:32 PM   
Crossroads


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quote:

ORIGINAL: osiris

Useless OBs
we have OBs of useless countries which had useless armies- Romania (in fact we have an entire set of scenarios dedicated to that useless army that played such a minor role in the war). Hungarian, Finnish, Bulgarian, Yugoslavian and a few others useless armies that played such a minor role in war



Where you from Osiris? I bet from a place that like totally sucks

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(in reply to osiris)
Post #: 34
RE: Where JTCS went wrong - 12/26/2011 1:17:01 PM   
Hawk Kriegsman

 

Posts: 62
Joined: 7/22/2010
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quote:

ORIGINAL: osiris

HI Hawk

I was not rude..disagreeing or voicing your opinon is not rude (however you are entitiled to your opinion).


First of you were very rude. There is a way to voice your opinions and dissent without being a jerk.

Lets take a look as some of your points in you original post shall we?

quote:

ORIGINAL: osiris
a company that has little or no forward thinking and design changes that just went wrong



This is rude, especially on that company's website.

quote:

ORIGINAL: osiris
Useless Gimmicks

Useless OBs


Again rude. Just because it is of no use to you does not mean it is of no use to others.
Also to insult people's work (by in large unpaid) is rude.

quote:

ORIGINAL: osiris
I dont want to wait for some stupid human being to send me a turn


Again very rude to all those who play PBEM and return turns on a daily (or quicker) basis.

I would continue to point out more examples from your original post but that would be overkill.

quote:

I am not tactful by nature (I find it to be boring and a waste of time trying to colour bad news with positive images/words)..


Ok so you are a boorish jackj*ss. Thanks for confirming in your own words what most reading this thread can clearly see.

quote:

Its not a MATRIXs product..Matrix only owns the license..MATRIX did not create JTCS..its a TALONSOFT product produced by TALONSOFT..


You could not be more wrong. It is a MATRIX product. They did not create it agreed, but they own it lock, stock and barrel.

quote:

Jason and his design team own more of JTSC then MATRIX does simply by demonstrating their commitment to it..


Again your inability to understand the obvious astounds me. If MATRIX told Jason to remove Tiger tanks and replace them with white saab converitbles that launch pineapples he would have to do it (yes he could quit his post as another option).

If MATRIX told him no more work on JTCS and no more encrypting user mods, he would have to comply.

I will try this again for you: MATRIX owns the game.

quote:

If MATRIX wants ownership of it and really make it theres then they should have addressed and still could fix the major issues in the game..


LOL. Only in your warped little world.

quote:

The graphics/sound suffice for some and for others not because there is a boredom with mediocrity.


Then go play a different game. JTCS is not about cool graphics. This is not a first person shooting. It is a strategy game.


quote:

Matrix has no interest in this game..


Despite the fact that they maintain this free forum for you to whine on.

Despite the fact that they let Jason and his team work on improving the game.

quote:

Operational Art of War got a total face lift and then some (that was this year 2011)..they had the money to spend on that on a product that caters to a far smaller audience..


Was it Matrix staff that did this or volunteers? I have Matrix's opp war and it seems that same as when TS released it.

quote:

I never said the design team did a poor job. I simply indicated that some of the choices were bad/questionable (an opinion!!)


Go reread your original post. You absolutely stated they did a poor job.

quote:

other than that most of my criticism of who did a poor job is leveled directly at MATRIX


You really are obtuse aren't you? You just stated:

quote:

ORIGINAL: osiris
Jason and his design team own more of JTSC then MATRIX does simply by demonstrating their commitment to it..


So you gripe is really with these people. You cannot have it both ways.

quote:

Simple example of how MATRIX has mismanged this product..They missed the opportunity when Modern Wars was being created. They could have built an entirely new engine with new everything. Relase Modern wars and then release a complete makeover of JTCS


How is that mismangement? Maybe they are not interested in a new engine. Maybe they like there product. It is your opinion, not fact.

How you truly make your displeasure known to MATRIX is to not buy Modern Wars.

quote:

If everyone is so content why are there polls on this forum to revert back to 1.02???


Because version 1.02 has a small dedicated group of diehards that prefer that version. Since that vast majority of people use version 1.04 (confirmed in a poll) those people don't need to put up a poll. Maybe those who use 1.04 will put a poll up wanting to revert back to 1.04 when 1.05 is released. I hope I am alive to see the 1.05 update.

quote:

Funny going through some of the other threads the same people who jumped on me in this thread are the same ones who jump on others who dont like people who critize/voiced an opinion that was negative of 1.04..dont you find that intersting?


Actually the only person who jumped on you on this thread is me.

What I find funny is how someone who had not posted anything regarding JTCS since 9/1/11 decides to crawl out from the wood work on Christmas Eve to drop a troll bomb. Don't YOU find that iunteresting

quote:

Sorry the masses are not content and we will not shut up


I do not believe you are the masses. I do believe you will not shut up however.

quote:

Instead of having a constructive discussion on how to move MATRIX forward on this game we get this instead..growth requires criticism however unpleasent it may be


Right, you enter the discussion tossing tear gas and flash bangs and then have the gaul to complain.

You would't know a constructive discussion if it smacked you in the head.

Another swing and a miss by osiris. Your down 0-2 in the bottom of the 9th. Do you really want to try again? I am more than happy to embarass you again and put you away.

Balls in your court.

Thanx!

Hawk



< Message edited by Hawk Kriegsman -- 12/26/2011 1:19:48 PM >

(in reply to osiris)
Post #: 35
RE: Where JTCS went wrong - 12/26/2011 1:17:04 PM   
wings7


Posts: 805
Joined: 8/11/2003
From: Santa Ana, CA
Status: offline
I think it's time to lock this up

(in reply to Crossroads)
Post #: 36
RE: Where JTCS went wrong - 12/26/2011 1:40:53 PM   
Warhorse


Posts: 3596
Joined: 5/12/2000
From: Birdsboro, PA, USA
Status: offline
+1, this is not constructive fellahs!!

Mike

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(in reply to wings7)
Post #: 37
RE: Where JTCS went wrong - 12/26/2011 1:49:28 PM   
Hawk Kriegsman

 

Posts: 62
Joined: 7/22/2010
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+2

it is kind of boring

not that this won't get posted again

Thanx!

Hawk

(in reply to Warhorse)
Post #: 38
RE: Where JTCS went wrong - 12/26/2011 2:03:46 PM   
barker


Posts: 1210
Joined: 7/6/2008
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but you do have an intermission of the glorious screenies of the viewer.....LOL

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5. V for Victory Games
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7. Silent Hunter IV
8. Rise and Fall of the Third Re

(in reply to Hawk Kriegsman)
Post #: 39
RE: Where JTCS went wrong - 12/26/2011 2:06:22 PM   
barker


Posts: 1210
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we need an AAR for this




Attachment (1)

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games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re

(in reply to barker)
Post #: 40
RE: Where JTCS went wrong - 12/26/2011 2:06:54 PM   
barker


Posts: 1210
Joined: 7/6/2008
Status: offline
would this be a gimmick?

_____________________________

games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re

(in reply to barker)
Post #: 41
RE: Where JTCS went wrong - 12/26/2011 2:12:44 PM   
Hawk Kriegsman

 

Posts: 62
Joined: 7/22/2010
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quote:

ORIGINAL: barker

would this be a gimmick?


Yes!

but not a useless one!

Thanx!

Hawk

(in reply to barker)
Post #: 42
RE: Where JTCS went wrong - 12/26/2011 2:18:00 PM   
barker


Posts: 1210
Joined: 7/6/2008
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cool...glad i could be of help in this matter.....lock and load boys the hill needs to be taken

_____________________________

games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re

(in reply to Hawk Kriegsman)
Post #: 43
RE: Where JTCS went wrong - 12/26/2011 4:06:33 PM   
Warhorse


Posts: 3596
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From: Birdsboro, PA, USA
Status: offline
Nice, Marc!!! Nothing wrong with a bit of levity!!

Mike

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Mike Amos

Meine Ehre heißt Treue

(in reply to barker)
Post #: 44
RE: Where JTCS went wrong - 12/26/2011 6:47:04 PM   
osiris

 

Posts: 218
Joined: 1/5/2007
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HI

I ve stated my opinion and I am content with it! You dont like it fine your entitled to your opinion..but I stand by what I said however unpleseant it may be. I said what needed to be said. If you cant tolerate disagreement about the direction the game is going and how its been mismanaged by the company so be it. You only showed that disagreement on this forum of any kind is essentialy not welcome. You allow us to post but then you attack people for it..

I wanted to start a conversation about where the game is going and yes some things I said were not pleaseant but need to be said. Instead I was told I was rude...I was not rude for essentially saying that the designers/developers and the company made some royal screw ups..it needed to be said and if your playing the role of body guard well thats your problem

And you were completely wrong about OPAW!! read the patch update (FEB 2011) and who created it (and someone got paid to do it) and why do I bring this update up because IT INCLUDEDs improvements to AI and Graphics!!!-Nobody made patches for OPAW since it was re-released and out of the blue in 2011 it gets a total facelift the entire OPAW community was stunned by the update because we knew nothing about it

So there you go if MATRIX wants they can upgrade JTCS anytime they want and they have the ability to get the resources to get it done..as I have said before 4 years ago maybe we shouldnt be making too many patches and instead we should be pushing MATRIX to give the game a complete facelift....and dont say we tried..nobody tried at all..who do you think tried to get John Tiller Software and MATRIX to work together on the upcoming new panzer battles???

Im betting we will get a face lift for SPWAW and a windowed version of it from MATRIX (probably in collaboration with another company JUST LIKE THEY DID FOR OPAW) before we get anything for this game from them

rene

(in reply to Warhorse)
Post #: 45
RE: Where JTCS went wrong - 12/26/2011 8:14:01 PM   
Warhorse


Posts: 3596
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From: Birdsboro, PA, USA
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Sorry dude, I wouldn't count on anything being done with SPWAW either. You can't just go into the game engine and throw "improvements" around at will, doesn't work like that. Mike Wood pretty much made it clear with SPWAW that what was done was about all that can be done with it, sometimes trying to change code around in one area would mess up something in another sector. Wyatt has done what he can with EF, WF, and RS, but alas only so much can be done with these engines. But hey if your programming skills are so much better than these guys, hell, let them know, I'm sure they would like to know what they are doing wrong...

Mike

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(in reply to osiris)
Post #: 46
RE: Where JTCS went wrong - 12/26/2011 8:17:42 PM   
Jason Petho


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I would be curious to know what kind of graphics should be implemented in the game? Let alone who is going to spend the thousands of hours to replace each and every unit graphic?

Jason Petho

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Mapping Military History

(in reply to Warhorse)
Post #: 47
RE: Where JTCS went wrong - 12/26/2011 9:31:13 PM   
Warhorse


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From: Birdsboro, PA, USA
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Dig that, again Jason, someone who knows nothing of the mechanics of a game wouldn't realize the undertaking...

Mike

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Post #: 48
RE: Where JTCS went wrong - 12/26/2011 10:32:39 PM   
barker


Posts: 1210
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Heck you don't to understand the mechanhics look at the sheer volume of bit map files, scenery, vehicles etc. That in itseld is a massive undertaking

_____________________________

games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re

(in reply to Warhorse)
Post #: 49
RE: Where JTCS went wrong - 12/26/2011 11:30:46 PM   
Warhorse


Posts: 3596
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From: Birdsboro, PA, USA
Status: offline
Hell, I ain't touchin' it!!!! Sorry Jason!

Mike

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Post #: 50
RE: Where JTCS went wrong - 12/27/2011 12:49:33 AM   
osiris

 

Posts: 218
Joined: 1/5/2007
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HI Jason

In June 2011 I came up with the crazy idea of contacting MATRIX and telling them about the new panzer battles and why dont they collaborate with John Tiller Software on it..Well that simple e-mail lead and e-mail from MATRIX go ahead and try!!...so I did and connected with JTS..unfortunately the timing was late so it didnt pan out.

My point being we always come back to its too much this and too much that and i agree your totally correct in your assessment that its too massive of a project hence thats why this project could not be done by volunteers and needs a buisness approach..

If MATRIX can collaborate with TOAD on a out of the blue update on OAW in 2011 then is not concievable that someone like yourself who is more connected to MATRIX and other companies can find someone who would be willing to collaborate with MATRIX on this project?

I did it with a simple idea and e-mail and I have no where near the connections that you may have and my approach was if you dont ask you wont get..whats the worse they could do...say NO???

whats the harm in approaching this problem from a different way and suggesting a alternative solution like a collaboration project that I proposed with John Tiller Software?

rene

< Message edited by osiris -- 12/27/2011 12:52:17 AM >

(in reply to Jason Petho)
Post #: 51
RE: Where JTCS went wrong - 12/27/2011 1:15:50 AM   
MrRoadrunner


Posts: 921
Joined: 10/7/2005
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quote:

ORIGINAL: wings7


quote:

ORIGINAL: Warhorse

OMG, here we go again.... And I play against the AI, BTW... This always coming from people that actually don't do anything constructive to perpetuate the game, just complain, try doing something.

Mike


+3



+4

RR

_____________________________

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(in reply to wings7)
Post #: 52
RE: Where JTCS went wrong - 12/27/2011 1:20:49 AM   
tide1530

 

Posts: 103
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never mind

< Message edited by tide1530 -- 12/27/2011 1:22:36 AM >

(in reply to Warhorse)
Post #: 53
RE: Where JTCS went wrong - 12/27/2011 1:24:40 AM   
MrRoadrunner


Posts: 921
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quote:

ORIGINAL: osiris
I ve stated my opinion and I am content with it! You dont like it fine your entitled to your opinion..but I stand by what I said however unpleseant it may be. I said what needed to be said. If you cant tolerate disagreement about the direction the game is going and how its been mismanaged by the company so be it. You only showed that disagreement on this forum of any kind is essentialy not welcome. You allow us to post but then you attack people for it..
rene


This coming from a scenario designer (of unbalanced dreck) that had his stuff included in the version upgrades?

LOL!
And, for your information. You made me look like Mr. Etiquette. You took rude to a most high level.
You complained about Extreme Assault as being offered optionally? If it wasn't the game might have died when half the diehard players would have dropped out. Or, those who do not like it would have posted more rudely than you have.
I've come to live with EA. But, only in scenarios designed with it's use in mind. I cannot watch early scenarios become so unbalanced because of it.

Overall. Wow.
Credit to Jason, once again, to allow this crappy thread to go on and on. (BTW, for anyone who says I spam the forums ... this is my first post).

RR


_____________________________

“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations

(in reply to osiris)
Post #: 54
RE: Where JTCS went wrong - 12/27/2011 1:25:43 AM   
MrRoadrunner


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Joined: 10/7/2005
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quote:

ORIGINAL: tide1530

never mind


+1

RR

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“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations

(in reply to tide1530)
Post #: 55
RE: Where JTCS went wrong - 12/27/2011 1:32:38 AM   
Jason Petho


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quote:

ORIGINAL: osiris

HI Jason

In June 2011 I came up with the crazy idea of contacting MATRIX and telling them about the new panzer battles and why dont they collaborate with John Tiller Software on it..Well that simple e-mail lead and e-mail from MATRIX go ahead and try!!...so I did and connected with JTS..unfortunately the timing was late so it didnt pan out.

My point being we always come back to its too much this and too much that and i agree your totally correct in your assessment that its too massive of a project hence thats why this project could not be done by volunteers and needs a buisness approach..


I eagerly await your $75,000 USD cash injection to cover my expenses for a year plus another $75,000 USD to hire a dedicated programmer for a year and I'll get on it right away!

quote:

ORIGINAL: osiris
If MATRIX can collaborate with TOAD on a out of the blue update on OAW in 2011 then is not concievable that someone like yourself who is more connected to MATRIX and other companies can find someone who would be willing to collaborate with MATRIX on this project?

I did it with a simple idea and e-mail and I have no where near the connections that you may have and my approach was if you dont ask you wont get..whats the worse they could do...say NO???

whats the harm in approaching this problem from a different way and suggesting a alternative solution like a collaboration project that I proposed with John Tiller Software?

rene


And what did Matrix say to your idea? You have just as many connections as I do, with the exception of being able to "moderate" the forum.

Jason Petho


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RE: Where JTCS went wrong - 12/27/2011 3:50:28 AM   
osiris

 

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HI Jason

MATRIX was okay with me contacting them to see if they were interested which I did..I would not have contacted them had not MATRIX approved it so that tells me there might be some interest from MATRIX if the right party can be found...

As I have mentioned in my post the timing was late and hence the whole idea from the point of view of John Tiller Software was not feasible but I think MATRIX would have been interested had there been a positive response...you know the Director of Ops for MATRIX better then me

The whole purpose of a collaborative project is for the 2 sides to share the costs and thats in the hands of others

rene

(in reply to Jason Petho)
Post #: 57
RE: Where JTCS went wrong - 12/27/2011 4:30:55 AM   
Jason Petho


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From: Calgary, AB, Canada
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And why would Matrix want to split any small profits they would make from such a game (considering those who want it upgraded have bought it already), when they are getting all the labour for free now? A partnership over pennies doesn't make a lot of sense to me.

Jason Petho


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Post #: 58
RE: Where JTCS went wrong - 12/27/2011 4:46:09 AM   
tevans6220

 

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You know something, whether osiris is right, wrong or just a plain pain in the ass is no reason for developers, contributors, volunteers or whoever to treat him like a piece of dirt. I've read this whole discussion and all I've seen are people like Warhorse, Hawk, barker, Jason and Mr. RoadRunner belittle this guy for his opinions. If he's that much of a pain in the ass why are you people even responding to him? Why not just ignore him? That's the biggest problem with Matrix' version of JTCS. There are a select few who think their opinions matter more than others. I own JTCS and quite frankly some of osiris' ideas/suggestions make sense to me. The graphics do need an overhaul. Not so much the 3D but the 2D graphics are really hard on my 50 year old eyes. While the game is a joy to play PBEM, the AI is atrocious. It was when it was a Talonsoft product and it still is under Matrix. In all the years that this game has been a Matrix title little to no work has been done on the AI. I don't know if I agree with osiris opinion about patches but he is entitled to his opinion. I just use the latest patch and let it go but that doesn't mean he's wrong. And flouting game moddding or design credentials doesn't really add anything to the discussion. Some people buy the game and volunteer to help work on it. Others just buy the game and want to play. The point is nobody should be required to design, add or contribute anything just because they purchased the game. And as a paying customer, I believe people should have the right to express their opinions, likes or dislikes without catching hell from the so-called volunteers or those close to the developer or even the developer. I believe this is my first post ever to the JTCS forum but I've read practically everything here. For a moderator to allow a customer to tell another customer to shut up and go away is appalling to me. For a moderator to basically agree with attacks made on a customer is also appalling. It isn't right. It not only puts Matrix in a bad light but also the developer. Quite honestly if I didn't already own this game there's no way I'd buy it just because of garbage like this.

< Message edited by tevans6220 -- 12/27/2011 4:47:47 AM >

(in reply to osiris)
Post #: 59
RE: Where JTCS went wrong - 12/27/2011 5:04:27 AM   
Jason Petho


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Joined: 6/22/2004
From: Calgary, AB, Canada
Status: offline
HAL is useless, no arguement there.

I just need a programmer that can fix it.

Jason Petho


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Petho Cartography

Mapping Military History

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Post #: 60
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