Texashawk
Posts: 128
Joined: 12/9/2006 Status: online
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Damn... that MMO actually looks pretty cool. Wonder what happened? I really think I'm leaning towards just creating a new universe. I actually had a space combat idea that was pretty far from Honorverse mechanics, with missiles having more individual power as opposed to 'clouds' of missiles and the largest cloud rules the day, but I didn't really have any backstory. What I really like about the Honorverse as far as a strategic aspect was the way Haven and Manticore were set up - Haven is like Russia - large in quantity but somewhat obsolete technology, and their command structure does not encourage creative thinking (especially during the PRH/Saint-Just era) while Manticore is more like Great Britain - a small home area but a large trading empire, and with substantially better technology. Plus, you have morale calculated differently - Haven needs to keep expanding to maintain/expand the BLS - if there's too much stagnation and the BLS is forced to be dropped, the people will overthrow the government. With Manticore, you'd track overall kingdom morale - if it drops too low, a new government will be formed (High Ridge) due to political pressure, and the Queen can do nothing about it. Either way, the war would end. It's a wonderful tension and balance, and I was really looking forward to gaming it out. Steve quote:
ORIGINAL: Hertston quote:
ORIGINAL: Texashawk It's a pity that thread was from over 6 years ago... It irks me when people lock up their IP like that and don't do anything with it, when people just want to help expand people's awareness of their IP without looking for profit. I get their point, but I think their fear is a little... overblown. Besides, this project was just for me, but the more I work on it and show other people the more I think others might enjoy playing it too, sort of like how Aurora was developed. (Actually, didn't Steve get a C&D from the creator of Starfire?) Maybe I should just try to make it legit, no matter how small, or just create a new universe and keep it easy to mod? Thoughts? There were more recent ones, including a couple from Weber as I said, but I haven't been able to track them down. As for doing nothing with it, there was an Honorverse MMO in development around 2008, but that seems to have disappeared in development hell. IMHO the best thing to do is just design your own universe for the game. It doesn't have to be that deep, but it could actually be a lot of fun to do, and for any tesyers to help with - and you could tweak the combat any way you wish to aid 'realism' or gameplay without worrying about loss of fidelity to any source material. BTW, have you read Jack Campbell's 'Lost Fleet' books? He does 'realistic' space combat too, and might be more agreeable to sanctioning a freeware game/mod than David Weber?
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Lifetime "You Magnificent Bastard!" callouts: 4 Lifetime slaps across the face by a female: 2 Lifetime games that hold my attention longer than a month: 3
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