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Restricted Supply Grand Campaign Mod

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Design and Modding >> Restricted Supply Grand Campaign Mod Page: [1]
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Restricted Supply Grand Campaign Mod - 12/18/2011 1:27:12 AM   
doomtrader


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From: Poland
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MOD is based on the Grand Campaign.

This mod changes how does the supply level affects the reinforcements.

Units can be reinforced only if the supply level is above 25.


To play the mod, unzip the folder to /data/scenarios/ subfolder and launch the game.
You should see 1939 GC Restricted Supply campaign.





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RE: Restricted Supply Grand Campaign Mod - 12/18/2011 7:21:43 PM   
Numdydar

 

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I sure hope this makes into an official patch somewhere along the line.. To me this should be the default behavor, not something that is modded. Just my opnion of course

(in reply to doomtrader)
Post #: 2
RE: Restricted Supply Grand Campaign Mod - 12/18/2011 7:25:41 PM   
doomtrader


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It is not a problem to include this campaign into the patch

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RE: Restricted Supply Grand Campaign Mod - 12/18/2011 11:37:36 PM   
waichou

 

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I tried it, but it is very difficult to have 25 supply level in Africa, so no possible to regenerate, I don't know, but maybe you should decrease a little the limit, or have multiple supply level options (ie : above 25 = 100% reinforcement, 25-20 = 75%, etc.). Just an idea...

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RE: Restricted Supply Grand Campaign Mod - 12/19/2011 3:38:03 AM   
Razz


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I'm completely against this change as there are many areas where units can not reinforce.

It will make the AI worse. The AI will not retreat to reinforce.

Players do not need any more advantages against the AI.

(in reply to waichou)
Post #: 5
RE: Restricted Supply Grand Campaign Mod - 12/19/2011 7:54:28 AM   
HanBarca


Posts: 482
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From: Italy
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quote:

ORIGINAL: waichou

I tried it, but it is very difficult to have 25 supply level in Africa, so no possible to regenerate, I don't know, but maybe you should decrease a little the limit, or have multiple supply level options (ie : above 25 = 100% reinforcement, 25-20 = 75%, etc.). Just an idea...


I'm using it, but I gave units in the 20-25 range of supply the possibility to reinforce up to 20% of their strength.
I think the behaviour for North Africa units is historically correct; to reinforce you'll have to organize convoys and raise the supply level of some city (bengazi?) into the 20-30 level.



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(in reply to waichou)
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RE: Restricted Supply Grand Campaign Mod - 12/19/2011 12:45:44 PM   
doomtrader


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For sure this will cripple the AI a little bit, but lets wait for some feedback.

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RE: Restricted Supply Grand Campaign Mod - 12/19/2011 3:01:39 PM   
Borsook


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quote:

ORIGINAL: Razz

I'm completely against this change as there are many areas where units can not reinforce.

It will make the AI worse. The AI will not retreat to reinforce.

Players do not need any more advantages against the AI.

You're right, but fortunately MP works rather well in TOF, so the scenario should be quite useful.

_____________________________

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(in reply to Razz)
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RE: Restricted Supply Grand Campaign Mod - 12/19/2011 4:05:19 PM   
waichou

 

Posts: 115
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quote:

ORIGINAL: Razz

I'm completely against this change as there are many areas where units can not reinforce.

It will make the AI worse. The AI will not retreat to reinforce.

Players do not need any more advantages against the AI.



I respect your opinion, but you must admit that it seems that some players think it should be modified. Maybe an option like "advanced supply" to chose in the next patch, or possible to set the level of supply we want (please, it is just suggestions, don't be agressive)

(in reply to Razz)
Post #: 9
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