ricroma
Posts: 6
Joined: 4/28/2010 Status: offline
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Thanks everybody for the help! I'm reading the "Road to Leningrad" strategy guide and I must say it's really helpful! Completely missed it! This also help me to be more specific on the topic. My next question is SUPPORT UNITS. Ok, so, I'll try to be as precise as possible, even tough I don't have the game under my hands right now and I may not get all the terms right. 1) When I assign 3,4 or whatever number of support units to an HQ it means that I'm really attaching 3,4 or whatever of EACH KIND of units available. What does it means exactly? Assume that I set the number to 3 support units for an HQ with 6 already attached (3 of two kinds: AAA and ART): a) the HQ will receive 9 support units the NEXT turn, 3 of each kind avaible (SPG, AT, ENG). Therefore the HQ will have 6+9 attached units at the end (3 AAA, 3 ART, 3 SPG, 3 AT 3 ENG). b) NEXT turn, the HQ will only receive 3 support units of a singular kind, that added to the 6 already attached will end up in a total of 9 support units of 3 different kinds: 3 SPG 3 AAA 3 ART. c) none of the former, so I guess I'm missing all the point here. d) When I decrease the number of support units attached I presume that they will return to a sort of invisible "force pool" to be reassigned to other HQs. Right? Is there such a force pool that I'm just to stupid to find and/or how can I figure out which support units will kick in the next turn, how many are available and stuff like this? What I mean here is basically this: why shouldn't I set the maximum for all the HQ? The only scenario I can picture is that I only have a limited amount of SU, therefore I should prioritize certain HQs, but where I figure out how many SU I actually have and/or I will have? 2) What are the "rules" of attaching SU to higher HQs? I mean, if I set a ARMY HQ to 3 Support Units, and one of its CORPS HQ to 6 what it will happen? 3) How do SUs act exactly? HQ has 3 SUs, 1st ID attack, the HQ sends its SUs to help. Right? What about another attack? Are SUs always sent to attacking divisions or they have limited AP? And in this case, how can I figure out which SU is "avaible"? Lets say I want to assault a 3 points fort, I will want my attack to be supported be engineers, so I want to be sure that they can be sent in the combat. 4) SU can also be directly attached to divisions, right? Now, the SU I'm attaching to a specific division is one of those that the HQ already has or is a new one? Well, this is it for now. I'm sorry for the longest post ever, and also really complicated. I repeat I don't have the game here, and I'm trying to pull out stuff from a really weak memory. Again, no worry about not answering and/or mocking! Ricroma
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