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RE: Five for Dune [RECRUITING]

 
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RE: Five for Dune [RECRUITING] - 12/27/2011 6:26:10 PM   
jreid

 

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Turn to Jay. Happy Holidays everyone!

The turn file is named turn 7, but I think it is really turn 6.

Not a big deal, but maybe the next turn can be called 7a or something to get back in synch with the number of turns the game thinks it is.



(in reply to hadley)
Post #: 31
RE: Five for Dune - 12/31/2011 9:16:46 AM   
SailingGuy

 

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Turn just sent to Webizen.

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aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
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Post #: 32
RE: Five for Dune - 12/31/2011 8:04:53 PM   
hadley


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Turn to jreid. We're moving again!

Happy New Year, All!!!


~ Doug aka Hadley

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Post #: 33
RE: Five for Dune - 1/1/2012 1:39:17 AM   
jreid

 

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Turn to Jay. And a Happy New Year to all!


< Message edited by jreid -- 1/1/2012 1:40:35 AM >

(in reply to hadley)
Post #: 34
RE: Five for Dune - 1/2/2012 5:32:29 AM   
SailingGuy

 

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Turn to Webizen.

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Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

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Post #: 35
RE: Five for Dune - 1/2/2012 10:15:43 PM   
jreid

 

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Turn 8 to Jay.

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Post #: 36
RE: Five for Dune - 1/2/2012 10:38:26 PM   
Tophat1812

 

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Are you fellows going to post some screen shots? Let us see some action cards and positions?

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RE: Five for Dune - 1/5/2012 9:42:53 PM   
SailingGuy

 

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Turn sent to Webizen.

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aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

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Post #: 38
RE: Five for Dune - 1/5/2012 9:44:04 PM   
SailingGuy

 

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Ahem...
Where are the usual suspects?

http://www.matrixgames.com/forums/tm.asp?m=3000146

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Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

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Post #: 39
RE: Five for Dune - 1/8/2012 5:02:30 PM   
jreid

 

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Turn 11 to Jay.

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Post #: 40
RE: Five for Dune - 1/14/2012 10:14:09 PM   
jreid

 

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I posted turn 12d to Jay a couple of days ago (1/12 at 11pm EST). I'm pretty sure that I moved the older turn 12 files to the archive folder at that time.

I took a look just now and saw "12b to Had" and "12c to REI" files. I downloaded "12c to REI", thinking that maybe it was the turn 13 file for me and just incorrectly named.

But when I opened it, it was in fact turn 12.

So, I'm a little confused as to why the "12b to Had" and ""12c to REI" files are posted again.

Was the intention to post a turn 13 file?

thanks

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Post #: 41
RE: Five for Dune - 1/16/2012 10:21:04 PM   
SailingGuy

 

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I think it's Jay's turn. It's been awhile. Does anyone know if he's out of town?

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Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

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Post #: 42
RE: Five for Dune - 1/17/2012 2:02:05 AM   
jreid

 

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I saw a post in another thread that he might be unavailable.


< Message edited by jreid -- 1/17/2012 2:04:16 AM >

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Post #: 43
RE: Five for Dune - 1/20/2012 1:54:59 PM   
hadley


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Eight days since a turn has been played... When / If Jay comes back, I say we all declare war on him for at least not letting us know he would be gone.

~ Hadley

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Post #: 44
RE: Five for Dune - 1/22/2012 10:28:37 AM   
Jay Doubleyou

 

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sorry folks! i thought i had notified you i was on vacation, but that must have been another game.
Please have mercy on me ;)
I'm back, turn uploaded and ready to rumble!

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Post #: 45
RE: Five for Dune - 1/22/2012 6:42:46 PM   
SailingGuy

 

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turn to Webizen.

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Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

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Post #: 46
RE: Five for Dune - 2/1/2012 3:41:36 AM   
hadley


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Hey, Jeff... If you're out there, you're up!

~ Hadley

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Post #: 47
RE: Five for Dune - 2/2/2012 2:01:19 AM   
jreid

 

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Yeah, sorry for the delay.

I've been feeling pretty sick the last couple of days and haven't been able to play my turn.

I'll try my best to get it in tomorrow night.

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Post #: 48
RE: Five for Dune - 2/2/2012 12:02:47 PM   
british exil


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No meaning to interfere with the game and playing.
But would it be possible to see some screenshots, can be a few turns old. No need to reveal any clssified information.

I know that real life takes it toll on us all, so if no time for screenshots just a short post saying no will suffice- for the moment.

Have fun playing.

Mat

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WitE,UV,AT,ATG,FoF,FPCRS

(in reply to jreid)
Post #: 49
RE: Five for Dune - 2/2/2012 7:25:34 PM   
Webizen


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@british exil: At this juncture screenshots would probably give away to much information. We are currently in turn 16. The war like Burgundians occupied one of my (Sun Empire) cities (Sendai) which they were politely asked not to do as my forces were in a position to provide their fellow countrymen protection. Since the Burgundians ignored this request and occupied Sendai I, Sun Empire, exercised my right to evict them and free my people. After the Burgundians were evicted I, the generous Sun Empire, offered them peace. They instead attacked me. I was willing to overlook that initial attack, but they continue to attack. That has resulted in a general order for full mobilization. This world of five nations will soon have to decide where their best interest lay.

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Tac2i (Slitherine)

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RE: Five for Dune - 2/3/2012 4:22:31 AM   
jreid

 

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Turn to Jay.

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Post #: 51
RE: Five for Dune - 2/3/2012 10:45:11 AM   
british exil


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quote:

ORIGINAL: Webizen

@british exil: At this juncture screenshots would probably give away to much information. We are currently in turn 16. The war like Burgundians occupied one of my (Sun Empire) cities (Sendai) which they were politely asked not to do as my forces were in a position to provide their fellow countrymen protection. Since the Burgundians ignored this request and occupied Sendai I, Sun Empire, exercised my right to evict them and free my people. After the Burgundians were evicted I, the generous Sun Empire, offered them peace. They instead attacked me. I was willing to overlook that initial attack, but they continue to attack. That has resulted in a general order for full mobilization. This world of five nations will soon have to decide where their best interest lay.


Webizen thankyou very much. I do realize that such a screenshot might reveal information that is just too senstive atm. I think you dealt honourable with the Burgundians, seem like a treacherous race.

Have fun playing, just post a few crumbs of information every now and then.

No insults meant Burgundia. Only joking.

Mat

_____________________________

"It is not enough to expect a man to pay for the best, you must also give him what he pays for." Alfred Dunhill

WitE,UV,AT,ATG,FoF,FPCRS

(in reply to Webizen)
Post #: 52
RE: Five for Dune - 2/3/2012 4:50:07 PM   
SailingGuy

 

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Turn to Webizen.

_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to british exil)
Post #: 53
RE: Five for Dune - 2/10/2012 11:55:10 PM   
jreid

 

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Hey guys,

I'm going to be tied up for about a week, so I won't be able to play my turn.

I should be able to play again in about a week.


(in reply to SailingGuy)
Post #: 54
RE: Five for Dune - 2/13/2012 8:53:58 PM   
Webizen


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SOS... flux capacitor weapon has encountered technical issues delaying its operational use. Meanwhile Juggernaut Jeff is running over me with a wild herd of mechanical beasts! Urgent assistance is needed from other regimes to stop and then overcome these strange creatures.

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Tac2i (Slitherine)

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Post #: 55
RE: Five for Dune - 2/17/2012 4:18:35 PM   
jreid

 

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I just played my turn and posted on drop box. Sorry for the delay, guys.

I am merely acting defensively against the combined might of the Sun Empire (7 VPs) and the Sultinate (11 VPs).

Combined, this is more than double my VPs!

My Burgundians are trying to hold steady in our defensive operations, but when the Sun Empire/Sultinate juggernaut prevails in this uneven conflict, then they will most probably turn on the Eastern Empire and Germania next and then, when all are overcome, settle it between them.

Attack the Sun Empire and the Sultinate before it is too late! Glory await those who will defy the aggressive and powerful Sun Empire/Sultinate alliance






(in reply to Webizen)
Post #: 56
RE: Five for Dune - 2/18/2012 4:44:04 PM   
Webizen


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Don't believe this propaganda! The ferocious attacks on Sun Empire by Burgundy clearly display a wildly aggressive campaign to conquer the world. Hordes of mechanical beasts are as I type this driving southward against me and toward Eastern Empire. I simply freed Sendai, my own people group city, from Burgundian oppession and then offered peace. It was rejected with a brutal attack on my defensive forces! Burgundy must be destroyed!

quote:

ORIGINAL: jreid

I am merely acting defensively against the combined might of the Sun Empire (7 VPs) and the Sultinate (11 VPs).

Combined, this is more than double my VPs!

My Burgundians are trying to hold steady in our defensive operations, but when the Sun Empire/Sultinate juggernaut prevails in this uneven conflict, then they will most probably turn on the Eastern Empire and Germania next and then, when all are overcome, settle it between them.

Attack the Sun Empire and the Sultinate before it is too late! Glory await those who will defy the aggressive and powerful Sun Empire/Sultinate alliance



_____________________________

Webizen (Matrix)
Tac2i (Slitherine)

(in reply to jreid)
Post #: 57
RE: Five for Dune - 2/27/2012 5:10:01 PM   
hadley


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Turn to Jeff.

~ Doug

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Post #: 58
RE: Five for Dune - 3/6/2012 12:27:49 AM   
hadley


Posts: 126
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Turn to Jeff. Sorry my turn was a bit delayed. Pulled overtime all weekend.

Happy Hunting! ~ Doug aka Hadley

(in reply to hadley)
Post #: 59
RE: Five for Dune - 3/7/2012 1:02:24 PM   
SailingGuy

 

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Check the DropBox. Something is out of whack. It appears that the turns are out of phase.

_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to hadley)
Post #: 60
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